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SPC Info For Importing Songs

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SPC INFO FROM SQUARESOFT GAMES
Provided By JCE3000GT
========================================

Secret of Mana

33D39 SPC pointers
33F22 Sample indexes

===============================================
BRRs

8247C3
684EC3
4453C3
B856C3
8E61C3
DA6EC3
0B7CC3
C67DC3
D381C3
9591C3
E2A0C3
8EBAC3
3ECAC3
9BCCC3
88CFC3
8BE3C3

3BF3C3
B7F4C3
CAFBC3
0616C4
A51EC4
0C23C4
0739C4
9C3FC4
F347C4
8959C4
5562C4
E36CC4
158EC4
4C95C4
DA9FC4
59B0C4

89BBC4

===============================================
SPCs

3DD3C4 Into the Thick of It
430FC5 Flight into the Unknown
3F96C5 Star of Darkness
56FCC5 Prophecy
78F0C4 Danger
E4FDC4 Far Thunder
B806C5 The Wind Nevere Ceases
4B0AC5 Close your Eyelids
630BC5 Spirit of the Night
AFD7C4 The Fairy Child
BF1FC5 What the Forest Taught Me
DA22C5 Eternal Recurrence
232FC5 Oracle
CB37C5 Tell a Strange Tale
1942C5 Into the Thick of It 2
6647C5 Rose and Ghost

E14BC5 Did You See the Sea?
7A53C5 The Color of the Summer Sky
855AC5 Menu
645CC5 The Legend
FBDEC4 The Orphan of the Storm
ADE7C4 Eight Ringing Bells
F266C5 Dancing Beasts
336BC5 Victory
466CC5 Boss Defeated
FE6CC5 Cannon Travel Launch
926DC5 Cannon Travel
426FC5 Ceremony
7DA2C5 Always Together
5271C5 A Prayer and a Whisper
2A74C5 Burning Castle (?)
0375C5 Happenings on a Moonlight Night

E77AC5 A Curious Happening
4981C5 Unknown Fanfare (?)
44A1C5 Midge Mallet
0E84C5 Unknown Fanfare (?)
D181C5 A Wish
1C85C5 Monarch on the Shore
CA8DC5 Steel and Traps
3E9BC5 Pure Night
00ACC5 Flammie Coming
EA9EC5 Kind Memories
0CA8C5 The Holy Intruder
48ADC5 In the Darkness' Depths
95AEC5 Angel's Fear
EBB7C5 Grumble (?)
58B8C5 Mara's Key
29B9C5 Got an Item

03BAC5 Elemental Acquired
D0BAC5 Give Love its Rightful Time
B0C5C5 The Second Truth From the Left
5DC4C5 The Curse
B0DFC5 I Won't Forget
1BE1C5 Ally Joins
E5E1C5 To Reach Tomorrow
62E6C5 One of Them is Hope
E2E8C5 A Conclusion
F8E9C5 Meridian Dance
60F9C5 The Wings No Longer Beat
E2E8C5 A Conclusion
E2E8C5 A Conclusion
E2E8C5 A Conclusion
E2E8C5 A Conclusion
E2E8C5 A Conclusion (wtf?)


========================================

FF4

SPC Instrument Index (without header) - 2400F
BRR Samples (without header) - 2498A


SPC Song sequences (offsets with header):

3770E- Nothing [00]
37727- Final Fantasy [01]
37AE8- Wishing Tower [02]
37BE6- Fanfare (Dummy) [03]
37D0F- Yellow Chocobo [04]
3804A- Black Chocobo [05]
3830C- Underworld [06]
38871- Zeromus [07]
393E4- Victory Fanfare [08 ]
3963C- Town [09]
39837- Rydia [0A]
39C1C- Boss Music [0B]
3A435- Mt. Ordeals [0C]
3A7D0- Overworld [0D]
3ABDB- Big Whale [0E]
3B092- Sad Music [0F]

3B1FA- Tent/Cabin [10]
3B2BC- Golbez [11]
3B5A3- Sorrow [12]
3B785- Rosa [13]
3BAF5- Baron Castle [14]
3BDAF- The Prelude [15]
3C361- Suspicions [16]
3C503- Tower of Zot [17]
3C8CE- Airship [18 ]
3CC15- Tower of Bab-il [19]
3CFA3- Fight 2 [1A]
3D463- Within the Giant [1B]
3D8AD- Cave of Summoned Monsters [1C]
3DAEA- Destruction [1D]
3DD10- Lunar Path [1E]
3DF4D- Surprise! [1F]

3E043- Dwarf Castle [20]
3E255- Palom/Porom [21]
3E508- Calcobrena [22]
3E6A7- Hurry! [23]
3E8F7- Cid [24]
3EC78- Into the Darkness [25]
3F13A- Dancing Music [26]
3F411- Fight 1 [27]
3F8D4- Castle Eblan [28 ]
3FAE4- Character Joined! [29]
3FBFF- Character Died [2A]
3FCE3- Chocobo Forest [2B]
3FDC7- Opening [2C]
40139- Sad 2 [2D]
40227- Castle Fabul [2E]
40435- Fanfare (Became a Paladin) [2F]

40666- Lard Ass Chocobo [30]
407A2- Moon's Surface [31]
40A84- Toroia [32]
40E4C- Mysidia [33]
41163- Lunar Subterrane [34]
41462- Ending Part 1 [35]
41F76- Ending Part 2 [36]
42E5C- Ending Part 3 [37]


==========================================================

Chrono Trigger
Offsets without header.
Provided by EvilPeer
========================================
BRRs

07730D 0781AE BRR N (00) Silence 2003.06.02
0781AF 078951 BRR N (01) 2003.06.02
078952 078B81 BRR N (02) 2003.06.02
078B82 079B67 BRR N (03) 2003.06.02
079B68 07A313 BRR N (04) 2003.06.02
07A314 07B4A9 BRR N (05) 2003.06.02
07B4AA 07BEA7 BRR N (06) 2003.06.02
07BEA8 07CBD8 BRR N (07) 2003.06.02
07CBD9 07DF93 BRR N (08) 2003.06.02
07DF94 07E3A9 BRR N (09) 2003.06.02
07E3AA 07F53F BRR N (0A) 2003.06.02
07F540 0803CF BRR N (0B) 2003.06.02
0803D0 080B2A BRR N (0C) 2003.06.02
080B2B 08139C BRR N (0D) 2003.06.02
08139D 081CE6 BRR N (0E) 2003.06.02
081CE7 082E34 BRR N (0F) 2003.06.02
082E35 0837FC BRR N (10) 2003.06.02
0837FD 08467A BRR N (11) 2003.06.02
08467B 08567B BRR N (12) 2003.06.02
08567C 085A64 BRR N (13) 2003.06.02
085A65 086DBC BRR N (14) 2003.06.02
086DBD 087D63 BRR N (15) 2003.06.02
087D64 088959 BRR N (16) 2003.06.02
08895A 088F04 BRR N (17) 2003.06.02
088F05 089695 BRR N (18) 2003.06.02
089696 08A2B8 BRR N (19) 2003.06.02
08A2B9 08B217 BRR N (1A) 2003.06.02
08B218 08C647 BRR N (1B) 2003.06.02
08C648 08D4B3 BRR N (1C) 2003.06.02
08D4B4 08E1C0 BRR N (1D) 2003.06.02
08E1C1 08ECBA BRR N (1E) 2003.06.02
08ECBB 08FBAD BRR N (1F) 2003.06.02
08FBAE 090E36 BRR N (20) 2003.06.02
090E37 091B3A BRR N (21) Musicbox 2003.06.02
091B3B 0939B7 BRR N (22) 2003.06.02
0939B8 094079 BRR N (23) 2003.06.02
09407A 094EC1 BRR N (24) 2003.06.02
094EC2 095958 BRR N (25) 2003.06.02
095959 096A04 BRR N (26) 2003.06.02
096A05 0977AA BRR N (27) 2003.06.02
0977AB 09A5DE BRR N (28) 2003.06.02
09A5DF 09B252 BRR N (29) 2003.06.02
09B253 09BBF6 BRR N (2A) 2003.06.02
09BBF7 09D91D BRR N (2B) 2003.06.02
09D91E 09E495 BRR N (2C) 2003.06.02
09E496 09ED61 BRR N (2D) 2003.06.02
09ED62 09F837 BRR N (2E) 2003.06.02
09F838 0A0796 BRR N (2F) 2003.06.02
0A0797 0A16F5 BRR N (30) 2003.06.02
0A16F6 0A21D4 BRR N (31) 2003.06.02
0A21D5 0A29F5 BRR N (32) 2003.06.02
0A29F6 0A300C BRR N (33) 2003.06.02
0A300D 0A3D3D BRR N (34) 2003.06.02
0A3D3E 0A42BB BRR N (35) 2003.06.02
0A42BC 0A4866 BRR N (36) 2003.06.02
0A4867 0A52BE BRR N (37) 2003.06.02
0A52BF 0A6121 BRR N (38) 2003.06.02
0A6122 0A7C98 BRR N (39) 2003.06.02
0A7C99 0A7FD6 BRR N (3A) 2003.06.02
0A7FD7 0A831D BRR N (3B) 2003.06.02
0A831E 0A8664 BRR N (3C) 2003.06.02
0A8665 0A8ACB BRR N (3D) 2003.06.02

SPC Sequence data:

0A8ACC 0A8AF1 SPC N (00) Silence (this is actually played at the load screen) 2003.05.08
0A8AF2 0A8FB2 SPC N (01) 1.05 - Memories of Green 2003.05.08
0A8FB3 0A944D SPC N (02) 1.09 - Wind Scene 2003.05.08
0A944E 0A9AB8 SPC N (03) 3.04 - Corridors of Time 2003.05.08
0A9AB9 0A9D84 SPC N "(04) 2.20 - Rhythm of Wind, Sky, and Earth" 2003.05.08
0A9D85 0A9EC2 SPC N (05) 2.01 - Ruined World 2003.05.08
0A9EC3 0AAAA9 SPC N (06) 1.06 - Guardia Millenial Fair 2003.05.08
0AAAAA 0AABF3 SPC N (07) 3.09 - Far Off Promise 2003.05.08
0AABF4 0AB1B1 SPC N (08) 1.11 - Secret of the Forest 2003.05.08
0AB1B2 0AB521 SPC N (09) 3.05 - Zeal Palace 2003.05.08
0AB522 0AB94C SPC N (0A) 2.10 - Remains of Factory 2003.05.08
0AB94D 0ABC33 SPC N (0B) 2.19 - Ayla's Theme 2003.05.08
0ABC34 0AC14D SPC N (0C) 1.13 - Courage and Pride 2003.05.08
0AC14E 0AC679 SPC N (0D) 2.05 - Lavos' Theme 2003.05.08
0AC67A 0AC8BF SPC N (0F) 1.03 - Morning Sunlight 2003.05.08
0AC8C0 0AD0EB SPC N (0E) 2.09 - Robo's Theme 2003.05.08
0AD0EC 0AD212 SPC N (10) 1.15 - Manoria Cathedral 2003.05.09
0AD213 0AD354 SPC N (11) Sounds of the Ocean 2003.05.09
0AD355 0AD3AD SPC N (12) Leene's Bell 2003.05.09
0AD3AE 0ADD80 SPC N (13) 3.10 - Wings that Cross Time 2003.05.09
0ADD81 0AE0F3 SPC N (14) 3.06 - Schala's Theme 2003.05.09
0AE0F4 0AE6DC SPC N (15) 2.14 - Delightful Spekkio 2003.05.09
0AE6DD 0AED53 SPC N (16) 1.23 - A Shot of Crisis 2003.05.09
0AED54 0AF5FC SPC N (17) 1.21 - Kingdom Trial 2003.05.09
0AF5FD 0B010B SPC N (18) 1.02 - Chrono Trigger 2003.05.09
0B010C 0B0193 SPC N (19) Blackbird Interior 2006.12.20
0B0194 0B0220 SPC N (1A) Blackbird Exterior 2006.12.20
0B0221 0B05E2 SPC N (1B) 1.20 - Fanfare 1 2003.05.09
0B05E3 0B0787 SPC N (1C) 2.12 - Fanfare 2 2003.05.09
0B0788 0B0B31 SPC N (1D) 3.03 - At the Bottom of the Night 2003.05.09
0B0B32 0B10F3 SPC N (1E) 1.04 - Peaceful Day 2003.05.09
0B10F4 0B13F1 SPC N (1F) 1.08 - A Strange Happening 2003.05.09
0B13F2 0B1455 SPC N (20) Dungeon dripping noise 2003.05.12
0B1456 0B14D5 SPC N (21) Running Water 2003.05.27
0B14D6 0B156B SPC N (22) Wind 2003.05.12
0B156C 0B1A30 SPC N (23) 1.22 - The Hidden Truth 2003.05.12
0B1A31 0B1AF1 SPC N (24) 1.16 - A Prayer to the Road that Leads 2003.05.12
0B1AF2 0B1C15 SPC N (25) 1.14 - Huh? 2003.05.12
0B1C16 0B1D58 SPC N (26) 2.06 - The Day the World Revived 2003.05.12
0B1D59 0B22E0 SPC N (27) 2.07 - Robo Gang Johnny 2003.05.12
0B22E1 0B2C05 SPC N (28) 2.24 - Battle with Magus 2003.05.12
0B2C06 0B340E SPC N (29) 1.18 - Boss Battle 1 2003.05.12
0B340F 0B3A37 SPC N (2A) 1.19 - Frog's Theme 2003.05.12
0B3A38 0B3B0A SPC N (2B) 1.10 - Goodnight 2003.05.12
0B3B0B 0B3E25 SPC N (2C) 2.08 - Bike Chase 2003.05.12
0B3E26 0B4274 SPC N (2D) 2.04 - People who Threw Away the Will to Live 2003.05.12
0B4275 0B430D SPC N (2E) 2.02 - Mystery of the Past 2003.05.12
0B430E 0B4795 SPC N (2F) 2.16 - Underground Sewer 2003.05.12
0B4796 0B4A22 SPC N (30) 1.01 - Presentiment 2003.05.12
0B4A23 0B4F0D SPC N (31) 3.08 - Undersea Palace 2003.05.12
0B4F0E 0B5A69 SPC N (32) 3.14 - Last Battle 2003.05.12
0B5A6A 0B60B0 SPC N (33) 2.03 - Lab 16's Ruins 2003.05.12
0B60B1 0B613E SPC N (34) Inside the Shell 2003.05.12
0B613F 0B61FA SPC N (35) Quake 2003.05.12
0B61FB 0B6589 SPC N (36) 2.21 - Burn! Bobonga! 2003.05.12
0B658A 0B6626 SPC N (37) Wormhole 2003.05.27
0B6627 0B6F25 SPC N (38) 2.18 - Primitive Mountain 2003.05.12
0B6F26 0B7C4F SPC N (39) 3.13 - World Revolution 2003.05.12
0B7C50 0B7D56 SPC N (3A) Lavos Scream 2003.05.12
0B7D57 0B8400 SPC N (3B) 3.07 - Sealed Door 2003.05.12
0B8401 0B8B4F SPC N (3C) 1.17 - Silent Light 2003.05.12
0B8B50 0B8C60 SPC N (3D) 2.15 - Fanfare 3 2003.05.12
0B8C61 0B9063 SPC N (3E) 2.13 - The Brink of Time 2003.05.12
0B9064 0BA337 SPC N (3F) 3.17 - To Far Away Times 2003.05.12
0BA338 0BA453 SPC N (40) 2.23 - Confusing Melody 2003.05.12
0BA454 0BA56A SPC N (41) Hail Magus 2003.05.12
0BA56B 0BA6CC SPC N (42) 1.07 - Gonzales' Song 2003.05.12
0BA6CD 0BA728 SPC N "(43) Underground River, Rain" 2006.12.20
0BA729 0BAFA2 SPC N (44) 3.11 - Black Dream 2003.05.12
0BAFA3 0BB604 SPC N (45) 1.12 - Battle 1 2003.05.12
0BB605 0BBFD5 SPC N (46) 3.02 - Tyran Castle 2003.05.12
0BBFD6 0BC185 SPC N (47) Tsunami 2006.12.20
0BC186 0BC2F8 SPC N (48) 2.22 - Magus' Castle 2003.05.12
0BC2F9 0BCC52 SPC N (49) 3.15 - First Festival of Stars 2003.05.12
0BCC53 0BCD4B SPC N (4A) The Destruction of Zeal 2003.05.12
0BCD4C 0BCDBC SPC N (4B) Ocean Tide 2003.05.12
0BCDBD 0BCE32 SPC N (4C) Lavos' Breath 2003.05.12
0BCE33 0BD314 SPC N (4D) 3.16 - Epilogue - To Good Friends 2003.05.12
0BD315 0BE03F SPC N (4E) 2.17 - Boss Battle 2 2003.05.12
0BE040 0BE13D SPC N (4F) Fanfare 4 2003.05.12
0BE13E 0BE88E SPC N (50) 3.12 - Determination 2003.05.12
0BE88F 0BEE20 SPC N (51) 2.11 - Battle 2 2003.05.12
0BEE21 0BF163 SPC N (52) 3.01 - Singing Mountain 2003.06.03
0BF164 0BF2B3 JUNK N Overwritten (Unk) ?.?? - Fanfare 5 ??? 2006.12.20
0BF2B4 0BF72F JUNK N Overwritten (50) 3.12 - Determination 2006.12.20
0BF730 0BF98E JUNK N Overwritten (50) 3.12 - Determination 2006.12.20
0BF98F 0BFF90 JUNK N Overwritten (50) 3.12 - Determination 2006.12.20

========================================
FFV

"C5E5E8", "C5EB7A", "C5F1B4", "C5FA57", "C5FF1D", // 0 - 4
"C60395", "C6074E", "C60BCD", "C60EE3", "C612D8", // 5 - 9
"C61E9D", "C61F9F", "C62181", "C625C2", "C6287D", // 10 - 14
"C62AFD", "C62CE4", "C62F71", "C62F8D", "C63257", // 15 - 19
"C63647", "C63CE6", "C641A2", "C6453F", "C64781", // 20 - 24
"C64AB9", "C64CD9", "C65112", "C652B0", "C65904", // 25 - 29
"C65CC1", "C6BC98", "C66079", "C665FA", "C66E3B", // 30 - 34
"C67861", "C6B710", "C67E53", "C6A4A3", "C67FC4", // 35 - 39
"C685A3", "C68AB5", "C68BB7", "C6C032", "C68D5A", // 40 - 44
"C69074", "C6948A", "C6990D", "C69A9F", "C69CE0", // 45 - 49
"C6A1AA", "C6A7BE", "C6ACF6", "C6B364", "C6AD7B", // 50 - 54
"C6B40E", "C6AE4B", "C6B603", "C6B4E2", "C6B030", // 55 - 59
"C6B1CB", "C6BA96", "C6C58B", "C6C7AE", "C6CD42", // 60 - 64
"D0C800", "C6DB7B", "C6E1C5", "C6E844", "C6FCF2", // 65 - 69
"C6FDC4", "C6FDFE" // 70 - 71


Song ID numbers.
00: Ahead on Our Way
01: The Fierce Battle
02: A Presentiment
03: Go go Boco!
04: Pirates Ahoy!
05: Tenderness in the Air
06: Fate in Haze
07: Critter Tripper Fritter!
08: The Prelude
09: The Last Battle
0A: Requiem
0B: Nostalgia
0C: Cursed Earths
0D: Lenna's Theme
0E: Victory's Fanfare
0F: Deception
10: The Day will Come
11: ...silence
12: Exdeath's Castle
13: My Home, Sweet Home
14: Waltz Suomi
15: Sealed Away
16: The Four Warriors of Dawn
17: Danger!
18: The Fire-Powered Ship
19: As I Feel, You Feel
1A: Mambo de Chocobo!
1B: Music Box
1C: Intension of the Earth
1D: The Dragon Spreads its Wings
1E: Beyond the Deep Blue Sea
1F: Prelude of Empty Skies
20: Searching the Light
21: Harvest
22: Gilgamesh
23: Four Valiant Hearts
24: The Book of Sealings
25: What?
26: Hurry! Hurry!
27: Unknown Lands
28: The Airship
29: Fanfare #1
2A: Fanfare #2
2B: The Battle
2C: Walking the Snowy Mountains
2D: The Evil Lord, Exdeath
2E: The Castle of Dawn
2F: I'm a Dancer
30: Reminiscence
31: Run!
32: The Ancient Library
33: Royal Palace
34: Good Night!
35: Piano lesson 1
36: Piano lesson 2
37: Piano lesson 3
38: Piano lesson 4
39: Piano lesson 5
3A: Piano lesson 6
3B: Piano lesson 7
3C: Piano lesson 8
3D: Musica Machina
3E: (a meteor is falling)
3F: The Land Unknown
40: The Decisive Battle
41: The Silent Beyond
42: Dear Friends
43: Final Fantasy
44: A New Origin
45: (crickets chirping)
46: a shore
47: the tide rolls in

========================================
FF Mystic Quest

No header:

6BDAE Pointers to SPCs
6BDFF Pointers to BRRs
6BEA1-6C1E1 Instrument sample indexes
6C201 BRR samples
750FD SPC sequences
========================================

750FD Silence
78573 Battle 1
78B68 Battle 2
79320 Battle 3
79B73 Victory!
79E0A World
79F87 Fossil Labryrinth
7A29A Dungeon of Ice
7A84E Lava Dome
7AE4E Mountain Range of Whirlwinds
7B20B Dungeon and Waterfall
7B504 Middle Tower
7B779 Last Castle
7BF2E Beautiful Forest
7C2F8 Shrine of Light
7C743 City of Earth ~ Foresta
7CC41 City of Ice ~ Aquaria
7D151 City of Fire ~ Faeria
7DA03 City of Wind ~ Windaria
7DF42 Rock 'n' Roll
7E410 Rock Theme
7E810 Fanfare of Friendship
7E8C2 Mystic Ballad
7EAAB Hill of Fate
7EEDD Mystic Quest
7F473 Ending
7FBD3 The Crystal


We are born, live, die and then do the same thing over again.
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#2
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nice selections, do u think he has any info on lufia 2? or sieken densetsu 3?


"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC
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#3
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I haven't found any SD3, and Lufia 2 uses a totally different SPC core. It seems are best bet in injecting songs, would be with other Squaresoft games.

To Quote JCE3000GT " FF6 is quite annoying to have to rewrite later Squaresoft game SPC codes. CT is rather plug and play really, as is RS3 to a small extent. You'd be surprised how relitively easy it is for Chrono Trigger. FF6 not so much, because it was the "first generation" "second edition" of the SPC code/core that Square used in their mainstream games from 1994-1996. Romancing SaGa 2 was the first to use this base SPC code/core before it was revised for FF6...then revised for each of the other games. RS2 is the ONLY OTHER game I've found that is 98% compatible with FF6. "

Sounds to me like injecting music straight into FF6 without composing the song from scratch might only be possible with RS2...


We are born, live, die and then do the same thing over again.
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#4
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.....ouch

well it seems like its possible to do, however the music must be composed from scratch then


"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC
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#5
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Regen
Please forgive me if I labeled an instrument name wrong (IE calling an Oboe a Flute). I did this in a hurry for my SPC Editor app. Also, I've included some other games as well.

Chrono Trigger BRR Offsets with instrument names (mostly).
JCE3000GT Wrote:07730D 0781AE BRR No No (00) Silence
0781AF 078951 BRR No No (01) Conga Drum
078952 078B81 BRR No No (02) Conga Drum
078B82 079B67 BRR No No (03) Conga Drum
079B68 07A313 BRR No No (04) Tamborine
07A314 07B4A9 BRR No No (05) Kick Drum
07B4AA 07BEA7 BRR No No (06) Snare Drum (hard)
07BEA8 07CBD8 BRR No No (07) Hihat (closed)
07CBD9 07DF93 BRR No No (08) Hihat (open)
07DF94 07E3A9 BRR No No (09) Tom
07E3AA 07F53F BRR No No (0A) Wood Block
07F540 0803CF BRR No No (0B) Tom
0803D0 080B2A BRR No No (0C) Conga Drum
080B2B 08139C BRR No No (0D) Conga Drum
08139D 081CE6 BRR No No (0E) Conga Drum (yet another one...)
081CE7 082E34 BRR No No (0F) Conga Drum?
082E35 0837FC BRR No No (10) Conga Drum? (will it ever end?)
0837FD 08467A BRR No No (11) Fingered Electric Bass (no loop)
08467B 08567B BRR No No (12) Alto Saxaphone
08567C 085A64 BRR No No (13) Piano
085A65 086DBC BRR No No (14) Grand Piano
086DBD 087D63 BRR No No (15) Pizzicato String
087D64 088959 BRR No No (16) Pipe Organ
08895A 088F04 BRR No No (17) Flute
088F05 089695 BRR No No (18) Harp
089696 08A2B8 BRR No No (19) Electric Bass
08A2B9 08B217 BRR No No (1A) Floor Bass
08B218 08C647 BRR No No (1B) 'hah' Voice (male)
08C648 08D4B3 BRR No No (1C) Electric Piano
08D4B4 08E1C0 BRR No No (1D) Accordian
08E1C1 08ECBA BRR No No (1E) Overdriven Guitar
08ECBB 08FBAD BRR No No (1F) Shaker
08FBAE 090E36 BRR No No (20) Cymbal (hit with drumstick + loop)
090E37 091B3A BRR No No (21) Musicbox
091B3B 0939B7 BRR No No (22) Oboe
0939B8 094079 BRR No No (23) Synth Crystal
09407A 094EC1 BRR No No (24) Trumpet
094EC2 095958 BRR No No (25) Snare Drum
095959 096A04 BRR No No (26) French Horn
096A05 0977AA BRR No No (27) Cymbals (loop)
0977AB 09A5DE BRR No No (28) Tubular Bell
09A5DF 09B252 BRR No No (29) Synth (odd instrument in 2300A.D. theme)
09B253 09BBF6 BRR No No (2A) Firework blast
09BBF7 09D91D BRR No No (2B) Xylophone
09D91E 09E495 BRR No No (2C) Strings
09E496 09ED61 BRR No No (2D) Steel Guitar
09ED62 09F837 BRR No No (2E) Water drip
09F838 0A0796 BRR No No (2F) Sitar
0A0797 0A16F5 BRR No No (30) Laughing
0A16F6 0A21D4 BRR No No (31) Shaker (forgot the actual name if it)
0A21D5 0A29F5 BRR No No (32) Wooden Flute
0A29F6 0A300C BRR No No (33) Bass Guitar
0A300D 0A3D3D BRR No No (34) Church Organ
0A3D3E 0A42BB BRR No No (35) Synth Crystal (from Schala's theme)
0A42BC 0A4866 BRR No No (36) Snare Drum (rim hit)
0A4867 0A52BE BRR No No (37) Synth Crystal (forgot the name of this instrument)
0A52BF 0A6121 BRR No No (38) Flute (Ocarina?)
0A6122 0A7C98 BRR No No (39) Running Water
0A7C99 0A7FD6 BRR No No (3A) Chorus
0A7FD7 0A831D BRR No No (3B) Clock tick
0A831E 0A8664 BRR No No (3C) ?
0A8665 0A8ACB BRR No No (3D) ?

JCE3000GT Wrote:Romancing SaGa 1:
24B60 Sample Indexes?
254C0 SPC Songs
32F28 BRR

JCE3000GT Wrote:Romancing SaGa 2:
44077 Sample Indexes

$C4/026B BF 52 3E C4 LDA $C43E52,x[$C4:3E82] SPC Code
$C4/026F 85 14 STA $14 [$00:1C14] " "
$C4/0271 BF 53 3E C4 LDA $C43E53,x[$C4:3E83] " "
$C4/0275 85 15 STA $15 [$00:1C15] " "
$C4/0277 BF 54 3E C4 LDA $C43E54,x[$C4:3E84] " "
$C4/027B 85 16 STA $16 [$00:1C16] " "

Bytes - Hex address
2D2EC7 - 72e2d
532EC7 - 72e53
5D30C7 - 7305d
0931C7 - 73109
8832C7 - 73288
8E34C7 - 7348e
5336C7 - 73653
1C3DC7 - 73d1c
0F3FC7 - 73f0f
9642C7 - 74296
A247C7 - 747a2
154DC7 - 74d15
D652C7 - 752d6
5B57C7 - 7575b
FB60C7 - 760fb
BF63C7 - 763bf
AD67C7 - 767ad
AC70C7 - 770ac
D871C7 - 771d8
1D74C7 - 7741d
CF77C7 - 777cf
547CC7 - 77c54
D984C7 - 784d9
C586C7 - 786c5
5189C7 - 78951
078CC7 - 78c07
1D90C7 - 7901d
A197C7 - 797a1
C19BC7 - 79bc1
0C9DC7 - 79d0c
709FC7 - 79f70
96A0C7 - 7a096
0AA1C7 - 7a10a
DDA3C7 - 7a3dd
A2ACC7 - 7aca2
62ADC7 - 7ad62
48B6C7 - 7b648
11B8C7 - 7b811
2D2EC7 - 72e2d
08BAC7 - 7ba08
BCBCC7 - 7bcbc
08C0C7 - 7c008
CBC2C7 - 7c2cb
EEC4C7 - 7c4ee
70CFC7 - 7cf70
F5D1C7 - 7d1f5
4CD3C7 - 7d34c
21D7C7 - 7d721
1ADAC7 - 7da1a
2D2EC7 - 72e2d
5DDDC7 - 7dd5d

JCE3000GT Wrote:Romancing SaGa 3:
BRR:
6BAAC6 6aa6b = Wooden Flute 01
A1B8C6 6b8a1 = Oboe 02
CFBFC6 6bfcf = Violin 03
9BDAC6 6da9b = Harp 04
DFE0C6 6e0df = Chorus 05
090DC7 70d09 = Bass Guitar 06
D413C7 713d4 = Electric Bass 07
151DC7 71d15 = Conga drum? 08
0F28C7 7280f = Tom 09
5736C7 73657 = Cymbal (loop) 0A
294BC7 74b29 = Hihat open? 0B
885AC7 75a88 = Hihat closed? 0C
3462C7 76234 = Snare drum 0D
2E6DC7 76d2e = Snare drum (hard) 0E
8D7CC7 77c8d = Cymbal crash 0F
DE8AC7 78ade = Timpani 10
F89FC7 79ff8 = Conga drum 11
09ACC7 7ac09 = Trumpet 12
40B3C7 7b340 = Hihat closed? 13
26BFC7 7bf26 = Conga drum 14
D2C6C7 7c6d2 = Reverse cymbal? 15
BEB8C7 7b8be = Guitar 16
BCD5C7 7d5bc = Cello 17
B4EEC7 7eeb4 = Cymbal crash (loop) 18
57FFC7 7ff57 = Clarinet 19
400CC8 80c40 = French Horn 1A
5B1AC8 81a5b = Synth Xylophone? 1B
091DC8 81d09 = Xylophone 1C
6322C8 82263 = Distortion Guitar 1D
B53BC8 83bb5 = Conga drum 1E
A043C8 843a0 = Xylophone (muted) 1F
354AC8 84a35 = Snare drum 20
9459C8 85994 = Metal bang 21
F368C8 868f3 = Ocarina 22
3379C8 87933 = Unknown drum 23
9D83C8 8839d = Hihat closed 24
328AC8 88a32 = Hihat open 25
6397C8 89763 = Kick drum 26
0CA2C8 8a20c = Snare drum (hard) 27
06ADC8 8ad06 = Strings 28
04C9C8 8c904 = Strings 29
D1E5C8 8e5d1 = Overdriven Guitar 2A
8DFBC8 8fb8d = Unknown Guitar 2B
4C05C9 9054c = Spanish Guitar 2C
2B10C9 9102b = Grand Piano 2D
BB27C9 927bb = Xylophone 2E
792FC9 92f79 = Bell 2F
4940C9 94049 = Violin (vibrato) 30
D85EC9 95ed8 = Church Organ 31
C468C9 968c4 = Triangle 32
4778C9 97847 = Synth 33
E48EC9 98ee4 = Horse 34
B4A8C9 9a8b4 = Synth bass 35
D9AFC9 9afd9 = Unknown SFX 36
5BCFC9 9cf5b = Unknown SFX 37
41E8C9 9e841 = Synth Bass 38
A9EEC9 9eea9 = Sitar 39
0306CA a0603 = Unknown SFX 3A
980CCA a0c98 = Chorus (female) 3B
7024CA a2470 = Flute 3C
3C36CA a363c = Unknown SFX 3D
A04FCA a4fa0 = Piano? 3E
AB58CA a58ab = Laughing 3F
7077CA a7770 = Tom 40
CF86CA a86cf = 'ha' voice 41
B39BCA a9bb3 = Unknown cymbal 42
E0A9CA aa9e0 = Unknown SFX 43
DBBFCA abfdb = Unknown SFX 44
0CCDCA acd0c = Steel Guitar 45
6BDCCA adc6b = Machine running SFX 46
83E4CA ae483 = Conga drum (cut)? 47
1AE6CA ae61a = Tom? 48
42F3CA af342 = Unknown Voice 49
A9F7CA af7a9 = Unknown voice 4A
BAFACA afaba = Bassoon 4B
0AFECA afe0a = Bell 4C
1C0CCB b0c1c = Unknown SFX 4D
2E1ACB b1a2e = Tubular Bell 4E
482FCB b2f48 = Crowd? 4F
3C5BCB b5b3c = Unknown SFX 50
8C67CB b678c = Weird Tamborine 51
877DCB b7d87 = Unknown SFX 52

SPC (incomplete!):
76A8CB ba876 Silence
9CA8CB ba89c The Battle
CCB0CB bb0cc Dungeon 1
BDB5CB bb5bd Victory
3BB9CB bb93b Silence?
3DBDCB bbd3d JUlian's Theme
BCBFCB bbfbc Ranch of the Holy King
CAC2CB bc2ca The Devil Kings Castle
86C5CB bc586 Abyss' Gate
E2C7CB bc7e2 Fortress of Fire
95C9CB bc995 Defeated
4BCBCB bcb4b Benny's Nest
F9CFCB bcff9 Sailing
32D2CB bd232 Monica's Theme
95D5CB bd595 Grieve
0DD7CB bd70d Sara's Theme
07DBCB bdb07 Nightmare
28DDCB bdd28 Aurora
B0DECB bdeb0 Fairy Town
0FE1CB be10f Ellen's Theme
73E4CB be473 Dungeon 2
0CE6CB be60c Boundaries
9FE8CB be89f The Last Journey
D5EACB bead5 Ice Lake
AEECCB becae Operation: Pet Retrival
37F0CB bf037 Snowman Town
23F6CB bf623 The Last Battle
1005CC c0510 Tower of the Holy King
D208CC c08d2 Rusukata
660BCC c0b66 On with the Bangard! (part 1)
790DCC c0d79 Four Noble Devils
631BCC c1b63 Harid's Theme
921FCC c1f92 Leonid's Castle
8D21CC c218d Field
8926CC c2689 Fanfare
8E27CC c278e Holy King Temple
E729CC c29e7 ?
422BCC c2b42 ?
BD2DCC c2dbd ?
F532CC c32f5 ?
6136CC c3661 ?
A238CC c38a2 Sounds like a motercycle
7B39CC c397b Gwen's Den
DC3CCC c3cdc The SaGa Continues
9C43CC c439c Sounds like a longer, slower version of Dophore's Evil Deeds
8248CC c4882 ?
EA4ACC c4aea Another Fanfare
E24BCC c4be2 Celebration March
4E4FCC c4f4e Another Fanfare
3150CC c5031 ?
5553CC c5355 ?
D054CC c54d0 ?
1A55CC c551a ?
2457CC c5724 ?
8758CC c5887 ?
EC59CC c59ec Island at the End of the Earth
275ECC c5e27 Katrina's Theme
5561CC c6155 ?
5365CC c6553 Departure
7569CC c6975 ?
FD69CC c69fd Eastern Country
D16BCC c6bd1 Some kind of generic alarm track
8E6CCC c6c8e Vanguard Take Off 2
FF6FCC c6fff The Wicked Will Never Prosper (Robin's Theme)
AB75CC c75ab ? Sounds like 2 jets taking off
F677CC c77f6 Boss Battle
A47ECC c7ea4 Desert
7181CC c8171 Magical Tank Battle
AD88CC c88ad ? Some kind of loud jet sound passing by
5589CC c8955 ? Sounds like a laser battle on motercycles...
8F8ACC c8a8f Demon King Palace, Underground
5E90CC c90e5 ?
2A92CC c922a Last Battle (I think, needs confirmation)
F398CC c98f3 Palace at the Bottom of the Sea
7E9DCC c9d7e Occult Castle Battle
64A5CC ca564 Trade
0BADCC cad0b
AAADCC cadaa
42AECC cae42
E0B0CC cb0e0
63B1CC cb163
34B2CC cb234
7FB2CC cb27f Professor's Theme
C0B5CC cb5c0 Ruin of the Crystal
94B7CC cb794
58B8CC cb858
BBBBCC cbbbb
C0C7CC cc7c0
11C8CC cc811
9ACBCC ccb9a
47CFCC ccf47
95E1CC ce195


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Dynami Tracer Song Locations

SPC map: F8964 - FFEAB
Song - Start - Finish

Blast off sounds at start of the "race" - F8964 - F8DE4
Skull Bones 2 - F8DE5 - F91BF
Skull Bones 1 - F91C0 - F9589
Clockwork Star - F958A - F9995
Victory 1 - F9996 - F9B48
Twin Star 1 - F9B49 - F9DD7
Space Station - F9DD8 - FA281
Unused? (an epic fail 'wahmp, wahmp, wahmp' kind of a track) - FA282 - FA366
Sandplanet FA367 - FAB20
Intro (I think) - FAB21 - FAEOC
Victory 2 - FAE0D - FB421
Ending 1 - FB422 - FBAEB
Ending 2 - FBAEC - FC5A3
Unused suspensful song? - FC5A4 - FC72B
Unused drunken Russian dance/Arabic song? - FC72C - FCD20
Monster Stomach - FCD21 - FCEA9
Ending 3 - FCEAA - FD768
Twin Star 2 (I think) - FD769 - FDCAB
??? - FDCAC - FE9A9
Engines Reving sounds at start of the 'race' - FE9AA - FEAC9
Drumroll - FEC4A - FED3F
Unused? (possible game over track?) - FED40 - FEE02
Title Screen - FEE29 - FF2B0
Victory 1 again? - FF2B1 - FF429
Drumroll again? - FF42A - FFEAB

I can't locate Music Factory, I don't think it's between FDCAC - FE9A9 ...


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Gi, that's awesome that you've got some additional tracks documented. I can update my SPC Editor with the data. Also, if you get a chance and do the instruments let me know.

Here's what I had on my document from 4 years ago that I never finished...

Quote:$CC/04ED BF 59 42 CC LDA $CC4259,x[$CC:4259] A:0000 X:0000 Y:0020 P:envMxdIZc
$CC/04F1 85 10 STA $10 [$00:1E10] A:0061 X:0000 Y:0020 P:envMxdIzc
$CC/04F3 BF 5A 42 CC LDA $CC425A,x[$CC:425A] A:0061 X:0000 Y:0020 P:envMxdIzc
$CC/04F7 85 11 STA $11 [$00:1E11] A:0089 X:0000 Y:0020 P:eNvMxdIzc
$CC/04F9 BF 5B 42 CC LDA $CC425B,x[$CC:425B] A:0089 X:0000 Y:0020 P:eNvMxdIzc
$CC/04FD 85 12 STA $12 [$00:1E12] A:00CF X:0000 Y:0020 P:eNvMxdIzc

Instrument Sample indexes: C42B6 (assumes the first 32 bytes is for the silence track)

Working:

6189CF f8961 = Silence?
8E89CF f898e = Title
E58DCF f8de5 = Intro
A48ECF f8ea4 = Unknown
C091CF f91c0 = Skull Bone 1
8A95CF f958a = Clockwork Star
9699CF f9996 = Victory 1
0B9BCF f9b0b = Silence?
599BCF f9b59 = Twin Star 1
D89DCF f9dd8 = Space Station
82A2CF fa282 =
67A3CF fa367 =
B9A3CF fa3b9 = Sand Planet
21ABCF fab21 = Unknown
0DAECF fae0d = Victory 2
23B4CF fb423 = Ending 1
EDBACF fbaed = Ending 2
A5C5CF fc5a5 =
2CC7CF fc72c =
21CDCF fcd21 =
AACECF fceaa =
69D7CF fd769 =
ACDCCF fdcac =
66E8CF fe866 =
9FE8CF fe89f =
23E9CF fe923 =
AAE9CF fe9aa =
CAEACF feaca =
46ECCF fec46 =
40EDCF fed40 =
03EECF fee03 =


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(12-22-2011, 01:53 AM)JCE3000GT Wrote: Gi, that's awesome that you've got some additional tracks documented. I can update my SPC Editor with the data. Also, if you get a chance and do the instruments let me know.

Here's what I had on my document from 4 years ago that I never finished...

Quote:$CC/04ED BF 59 42 CC LDA $CC4259,x[$CC:4259] A:0000 X:0000 Y:0020 P:envMxdIZc
$CC/04F1 85 10 STA $10 [$00:1E10] A:0061 X:0000 Y:0020 P:envMxdIzc
$CC/04F3 BF 5A 42 CC LDA $CC425A,x[$CC:425A] A:0061 X:0000 Y:0020 P:envMxdIzc
$CC/04F7 85 11 STA $11 [$00:1E11] A:0089 X:0000 Y:0020 P:eNvMxdIzc
$CC/04F9 BF 5B 42 CC LDA $CC425B,x[$CC:425B] A:0089 X:0000 Y:0020 P:eNvMxdIzc
$CC/04FD 85 12 STA $12 [$00:1E12] A:00CF X:0000 Y:0020 P:eNvMxdIzc

Instrument Sample indexes: C42B6 (assumes the first 32 bytes is for the silence track)

Working:

6189CF f8961 = Silence?
8E89CF f898e = Title
E58DCF f8de5 = Intro
A48ECF f8ea4 = Unknown
C091CF f91c0 = Skull Bone 1
8A95CF f958a = Clockwork Star
9699CF f9996 = Victory 1
0B9BCF f9b0b = Silence?
599BCF f9b59 = Twin Star 1
D89DCF f9dd8 = Space Station
82A2CF fa282 =
67A3CF fa367 =
B9A3CF fa3b9 = Sand Planet
21ABCF fab21 = Unknown
0DAECF fae0d = Victory 2
23B4CF fb423 = Ending 1
EDBACF fbaed = Ending 2
A5C5CF fc5a5 =
2CC7CF fc72c =
21CDCF fcd21 =
AACECF fceaa =
69D7CF fd769 =
ACDCCF fdcac =
66E8CF fe866 =
9FE8CF fe89f =
23E9CF fe923 =
AAE9CF fe9aa =
CAEACF feaca =
46ECCF fec46 =
40EDCF fed40 =
03EECF fee03 =

NP, it was my pleasure. I'm glad to help with any documentation of this crazy game lol.
I was like half way through, when I suddenly remembered that your SPC editor (which is easily one of my favorite editors btw) already HAS a Dynami Tracer section in it! >_< So I opened it up, and saw that there were still some missing ones, so I humbly continued on. I injected a track or two, or three lol, from each song until I could decipher what song it is, and with this game I'm sure you know, that's not easy!

Most of these are by far some of the strangest, hardest to identify songs that I've ever heard in any game, let alone composed by Umatsu! It's those funky vocal BRR's, I'm sure. I'd still really like to locate Music Factory, I'd -like- to think it is between FDCAC - FE9A9, but I would have identified it there as it's actually one of the easier ones to identify. Still, logical thinking would put that song in there somewhere, maybe I somehow missed it.

But yes, please feel free to update your editor's Dynami section with this info, I did have that in mind once I saw it was under construction still. Wink

I'd also really love to get the instruments documented as well, as of now it's all just guessing by ear what instruments to use to match up the song, which is kind of fun, but somewhat tedious when you just want to get the song to sound similar and call it finished.


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If you have time please shoot me an email with what you've got since that will remind me better. Smile


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I updated the RS3 data a bit, and am now starting Live a Live.

---

Notes for FF6 injection: LAL uses F7 for the jump command, change to F6!
Like injecting SPC's from other games into FF6, it seems the commands right after the tempo and reverb need to be removed/turned into reverb duplicates, or the first channel gets messed up. - thanks to JCE3000GT for that info.

Live a Live (addresses are from the English Translated ROM)

Offset - Song

C28E59 - C29E2A -
C29E2B -
C2B8C0 - C2C468 - ???
C2C469 - C2C820 - ???
C2D668 - C2DBDD - ???
C2DBDE - C2E609 - ???
C2E60A - C2EE72 - ???
C2EE73 - C2F0BF - ???
C2F0C0 - C2F6B4 - Fish swim in sea birds fly in sky
C2FBFE - C2FC67 - ???
C2FC68 - C306E1 - ???
C306E2 - C30AC0 - Cry a Live
C30AC1 - C310AC - Warm a Live
C310AD - C31D22 - City of Hopelessness
C31D23 - C3211A - Sancho De Los Panchos
C3211B - C32163 - ???
C32164 - C32207 - ???
C32208 - C3232C - ???
C3232D - C328E8 - Silent Labyrinth
C328E9 - C33062 - Armageddon
C33063 - C33658 - ???
C33659 - C33D2A - ???
C37009 - C37A15 - Illusion
C37A16 -
----------
D3117C - D3192D - Nice Day Aint It?


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