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Default Character Names in FF6 GBA
01-22-2025, 01:37 AM
Tl;DR, does anyone know where default character names are stored in the GBA FF6 ROM?
I made a ROM hack that replaces Gogo with Leo, but when you recruit "Leo," his default name is still "Gogo."
Romhacking.net - Hacks - FF6 - Leo Survives
I used FF6Tools to make the hack, and I see it modified some bytes at 169000, which corresponds with "Actor Names" in the ROM Map, but the default name is still Leo.
According to the table files, the byte code for "Gogo" should be "26 03 10 03" but I don't see that byte sequence in the ROM.
I know this is a rudimentary question, but really think I've done due diligence here
Any tips on where to find/modify these bytes?
Thanks,
I made a ROM hack that replaces Gogo with Leo, but when you recruit "Leo," his default name is still "Gogo."
Romhacking.net - Hacks - FF6 - Leo Survives
I used FF6Tools to make the hack, and I see it modified some bytes at 169000, which corresponds with "Actor Names" in the ROM Map, but the default name is still Leo.
Code:
-00169000 2a 02 0e 04 2a 05 0f 05 04 2c 0d 02 06 05 04 24 |*...*....,.....$|
+00169000 2a 02 0e 04 29 01 05 04 2c 0d 02 06 05 04 24 02 |*...)...,.....$.|
According to the table files, the byte code for "Gogo" should be "26 03 10 03" but I don't see that byte sequence in the ROM.
I know this is a rudimentary question, but really think I've done due diligence here

Thanks,
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