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Final Fantasy VI Reimagined

#91
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I replayed the game and again ran into the same game breaking bug.  I can't seem to progress after getting to rename Strago and Relm in Thamasa in the WoB.  I edited my previous post with a save file but i will also repost it here as well. I think it might have to do with Shadow's dream since i always make sure to see all 4 during Kohlingen before Zozo. "Upon viewing all of Shadow's dreams, a new scene can be viewed by resting at the Inn in Thamasa. Note that sleeping in Thamasa will NOT trigger Shadow's dreams normally, a consequence of the
complex event coding for the Inn already in place." from the readme file.
https://www.mediafire.com/file/2e3pyiqa6...d.srm/file
Also, I discovered something weird...the mithril dagger randomly attacks between 1-6 times so idk if this was intentional or a bug but i did 100 attacks with Mog, Locke and Setzer and these are my results: 
1 Attack- 54 
2 Attack- 26 
3 Attack- 8 
4 Attack- 7 
5 Attack- 4 
6 Attack- 1
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#92
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The Mythril Dagger is an oversight, can defo fix that. And yeah, if you're viewing all 4 of his dreams, I can take a guess what's going wrong, should be able to fix it. Thanks
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#93
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Question: This might be a spoiler but does Dragon's Den appear after you beat the game like the GBA release? Or is it somewhere else in the WoR? Also where is the watery cave? Is it in the Veldt cave? Or where? I've found and done everything else besides more grinding for the last two spells for everyone. Also DrackeyC thanks for fixing the Gau scene in the WoR btw.
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#94
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The Dragons' Shrine is in the same location as Dragons' Den in the GBA, it appears in this mod once you beat the Eight Dragons and the Warring Triad; due to technical limitations, you can't save your game after beating Kefka. The watery caves have a blue color scheme and water in them, so you'll definitely know when you've found them. There's two such locations in the WoR. They're not new locations, just vanilla ones that were edited for aesthetics.
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  • Crypt0fin (10-26-2024)

#95
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(10-26-2024, 01:01 PM)DrakeyC Wrote: The Dragons' Shrine is in the same location as Dragons' Den in the GBA, it appears in this mod once you beat the Eight Dragons and the Warring Triad; due to technical limitations, you can't save your game after beating Kefka. The watery caves have a blue color scheme and water in them, so you'll definitely know when you've found them. There's two such locations in the WoR. They're not new locations, just vanilla ones that were edited for aesthetics.

Well I could say that you could code it to save your game or immediately start over with a certain save state like someone did in the T-Edition where its sort of like Crono Trigger where you get to start over with everything you had but meet newer challenges of the game itself. I bet it was still pretty difficult for Tomato to do this for that particular hack. I really like the new dialog and situational scenes and it felt right to have a new boss in Narshe during the WoB. I also really like the new final weapons for each character instead of the game giving you certain final weapons for select characters while giving a more broad range of weapons for everyone else. The air anchor was a pointless weapon and it was great to see it replaced with the Bazooka. If you wanted to be ambitious and try to outdo other people you or someone could make the Zombie status controllable with a Relic now that would be interesting although you would still have three characters in play as if only one had the relic so if they get wounded you still lose the game (I don't think anyone has ever done this its just a thought I had which what has always made this game interesting is you can create a super Imp with a certain weapon and armor). The only dialog scene I didn't like was when you get the airship in the WoR I liked the original take on it. Other than that this game was like playing the Final Fantasy "III" that I should have played when I was younger.

Side note, I forgot to ask: Did you fix the bug with the new mega potions/ethers?
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#96
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- I mean it simply isn't possible to save your game after the ending. It could probably be done but would be difficult and ultimately not really necessary.
- Glad you enjoyed it. I did try to make each ultimate weapon feel unique and like they added something to the character's kit beyond just stat bonuses.
- I don't see why you would want the Zombie status, though, there's no benefit to it. There's a Relic in the original game that gives a character undead status, which reverses healing spells to damage them, but it didn't really have much point either.
- I didn't change the airship scene from the original? Or do you just mean the dialogue revisions?
- If you mean the graphical bugs with those items, yes, I did.
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  • Crypt0fin (10-27-2024)

#97
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(10-27-2024, 12:59 PM)DrakeyC Wrote: - I didn't change the airship scene from the original? Or do you just mean the dialogue revisions?
- If you mean the graphical bugs with those items, yes, I did.

I mean the dialog revisions when you first get the airship during the WoR when you are actually onboard and come up from the water that dialog... idk thats just me though and my own opinion. 

Great I'll download the latest version of the ips patch, then. Thanks.
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#98
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I spent over 60 hours in the game and I believe I have found all the items but for some reason I cannot locate Zantetsuken anywhere.  On that note, is there only 252 items total in the game including the Zantetsuken? IIRC isn't there usually there are 254/255 items total.  I really enjoyed the hack especially the Dragon Shrine at the end was quite challenging even for a party of lvl 60+.  I have never found it so difficult to choose 2 characters to bench for Kefka's tower before and it was great seeing the character specific ultimate weapons each with their unique abilities present.  It definitely made it satisfying not have to rely on ultima magic or Ragnarok weapon or even Ultima Weapon end game.
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#99
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The Zantetsuken should be in the Ancient Castle somewhere, but I may have overlooked it and left it out, as I've done before by accident. I'll double check and if it isn't there, it'll be added.

Thank you for playing and for the feedback, glad you enjoyed the mod. Laugh

EDIT - The Zantetsuken has been added in the Ancient Castle, whoops. If you could share a save file or save state, I'll take a look and see which items you're missing.
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Hi, loving the mod, but I'm having a couple of issues.

1. When I land the airship in WoR everything gets darker. When I first land it is the proper brightness for half a second then goes dark
2. In the Dragons Den Water area I can no longer get on the firs turtle. I think something broke when I was close to finishing the area. I was close to the end of it and had trouble getting on the last turtle. I only managed to leave the area but walking behind some stuff I       probably shouldn't have been able too and I exited by going through the entrance backwards. It seems as if my location is incorrectly offset by a few pixels or something like that.

Also, is the moogle charm in the game? I read through the notes and it wasn't mentioned, but I couldn't find it in the usual spot or anywhere else. Did I just miss it?

Thanks again for the Mod
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