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Ff6 characters to ff4 patch

#1
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Here’s my patch to change characters  to ff4 characters. Not all characters are changed but most are and recoloured all sprites and npc to match, took a while lol let me know if there’s any problems with it.


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.zip  Ff6 to ff4 (U).zip (2.16 MB, 16 downloads)
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#2
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Nattak\'d
Which ROM is this intended to be patched on exactly? I've tried both 1.0 and 1.1 with a header and without, and none seem to work - emulator startup info saying it's become LoROM and corrupt.
It took you a while to make this, might as well take an additional minute to list the patching info... though I suspect the patch may just be bad.


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  • DKofthesoul (01-26-2023)

#3
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Was a 1.1 rom I created the patch from but maybe the wrong rom I’ll try the 1.0. Sorry nattack first ever patch I’ve created from my edited rom.


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.zip  Ff6 to ff4 (U).zip (359.32 KB, 10 downloads)
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  • DKofthesoul (01-26-2023)

#4
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2.16mb for the first patch was giant, like 70% of the ROM size. So something was definitely wrong. The second patch size seems more appropriate.
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Yeah Madsiur, don’t know what happend lol the second patch works fine, I really want to do some other sprites but it’s really difficult with the limitations on palettes.
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Hey there! I unfortunately have a bug to report. When trying to recruit Setzer (his FF4 replacement) in the World of Ruin at Kohlingen, nothing happens. The event does not trigger for some reason. Also, I can try to provide more details...just let me know.
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I’ve only edited sprites, palettes and a few different moves/abilities, never edited any events so don’t know how that’s happend hopefully someone like gi nattack or Madsiur can look into this as there a lot better than me but I’ll look into this to c if I can find a reason.
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#8
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(02-01-2023, 09:04 PM)Seifer Wrote: I’ve only edited sprites, palettes and a few different moves/abilities, never edited any events so don’t know how that’s happend hopefully someone like gi nattack or Madsiur can look into this as there a lot better than me but I’ll look into this to c if I can find a reason.

Looks like by accident you put a certain wrong tile where the lower half of the chair tile should be that prevents the player from talking to him/initiating the event. Laugh

[Image: 5r2sq8d.png]


We are born, live, die and then do the same thing over again.
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  • DKofthesoul (02-03-2023), Seifer (02-03-2023)

#9
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Thanks Nattack, added the bottom half of chair back in so hopefully should be fine now


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.ips  Ff6 to ff4 (U).ips (430.96 KB, 6 downloads)
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[-] The following 2 users say Thank You to Seifer for this post:
  • DKofthesoul (02-03-2023), jack5881 (02-04-2023)



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