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Final Fantasy Jobs

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I finished one of my Final Fantasy VI mods, Final Fantasy Jobs, a spanish mod that modifies the story, all characters, abilities, world map, and events of Final Fantasy VI to build a new adventure based on the classic final fantasy job system. 

You will be able to play with a total of 16 playable characters and fight against different bosses from the final fantasy series.

[Image: 8.jpg?1620076628][Image: 7.jpg?1620076091]
[Image: 5.jpg?1620075586][Image: 6.jpg?1620075858]

World of Balance
[Image: level-000.png]

World of Ruin
[Image: nuevo-mapa-del-mundo.png]
The game is divided into two parts, which must be patched independently.

The first part ends here:

[Image: Sin-t-tulo.png]

You must save the game in this area and use that save file to continue with part two.


The two patches must be applied in a FF3us 1.0 no-headered ROM,

Download Link
Proyect Info

Sorry for the writing of the publication, but I don't speak English! (If there is something that is not understood, I will try to explain it)
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.png  Problem.png (104.23 KB, 9 downloads)
I'm enjoying this hack even though i'm not a spanish speaker. A problem i'm having is at the end of the first part. The game is getting locked right after the end of the first part and I can't move after a certain boss.
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(08-02-2022, 11:13 PM)Theghoul Wrote: I'm enjoying this hack even though i'm not a spanish speaker. A problem i'm having is at the end of the first part. The game is getting locked right after the end of the first part and I can't move after a certain boss.

I already found the problem, I will release a fix soon to fix it. The problem is generated when emulating in snes9x or bsnes, while I fix it, you can play that part with the Zsnes emulator and that problem will not happen.

Congratulations on finishing the first part!
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Do you have a way on the map in which order we should do the World of Ruin? Most things seem way to hard.
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(08-04-2022, 03:14 PM)Theghoul Wrote: Do you have a way on the map in which order we should do the World of Ruin? Most things seem way to hard.

Here you can have an orientation based on the level of the enemies: Map

Although the normal bosses respect these levels, but, in several places there are optional "super-bosses" that are much stronger. It is recommended not to fight with them at first...
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How do I access the level 37 Gogo island? I go there and it's just movers.

Also not sure if intentional. At the level 42 area with weapons, I can't touch the armor or whip.
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(08-07-2022, 01:37 AM)Theghoul Wrote: How do I access the level 37 Gogo island? I go there and it's just movers.

Also not sure if intentional. At the level 42 area with weapons, I can't touch the armor or whip.

There is a 33% chance that Mover will use the "Vortex" ability, if all your characters are alive when he uses it, he will teleport them to a dungeon.

The whip and armor thing is not intentional, each weapon leads to a battle. I'll send you a PM to see what happens.
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I'm not sure how to get to the level 64 house. Also glitch with the chocobo level 70 area, when you save or open menu alot of NPCs and the save point vanish.
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