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Eliminating Redundant Captions

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Over time I noticed a lot of dialogue captions in the game get a bit repetitive, and in some cases ARE exactly the same. Well, for a current project I needed more captions than I had left over after using the dummied ones, and decided to look into this more to see which captions can be removed and replaced with identical captions, freeing up that caption for other uses.

Since the context behind the captions still changes, of course, I decided that since people may want to change those captions on their own, instead of creating a patch, I'd provide a list. I focused on "generic" captions used by NPCs or as general dialogue text, since the party's dialogue is more likely to be changed by other projects. Here's a rundown of numerous captions that are identical enough that one of them could be eliminated, what it's used for, and where in the event script it's used. With this you can pick and choose which redundant captions you want to eliminate on your own.

 Caption #  Dialogue  Context  Addresses  Notes
 1303  Locked...  Line for the locked door in the Imperial Observation Pose  
CB/2562
CB/755E
 Is centered in the dialogue box
 2568  Locked!  Generic exclamation  
CC/0A9A
CC/14F0
CC/42C5
 19  Locked.  Generic exclamation  
CC/A264
 1763  Locked...  Generic exclamation  
CC/D3CA

 Caption #  Dialogue  Context  Addresses  Notes
 52  Kupo!!!  When the Moogles tell Locke they'll help him protect Terra  
CC/A8D2
 1739  Kupo!!  When Mog struggles with Lone Wolf  
CC/D54C
 1762  Kupo!  Generic moogle dialogue  
CC/D6E3
 50  Kupo...  Used when the moogles come out to protect Terra  
CC/A864
 Appears in the center of the dialogue box
 1742  Kupo...  When the player doesn't save Mog from Lone Wolf  
CC/D5A0
 Appears at the bottom of the dialogue box

 Caption #  Dialogue  Context  Addresses
 144  FIRE!!!  The Figaro guards during Kefka's attack  
CA/75C4
 1987  FIRE!!  Thamasa citizens during the Burning House sequence  
CB/D7E1
CB/D87B
 1951  FIRE!!  The Thamasa kid practicing his magic behind the mansion  
CB/D8C4
CB/D8D2

 Caption #  Dialogue  Context  Addresses
 2184  ......  Cid's corpse  
CA/5419
 94  "......"  Unclear; among the dialogue for Figaro Castle, but is not Terra's response to the woman asking if Edgar flirted with her (that's #92 and specifically attributes Terra as the speaker)  
CA/75EA
 1441  ......  Esper NPC during Terra's flashback  
CA/9EA6
 1442  ......  Unused  
Unused
 2581  ......  Unclear; among the dialogue for Thamasa citizens in the WoR  
CB/7D58
 189  ... .  Shadow's dialogue when first approached in South Figaro  
CA/7C3A

 Caption #  Dialogue  Context  Addresses  Notes
 1229  Wait!!  Draco's line when entering the opera during the climax  
CA/B804
 Is indented
 524  Wait!!!  Party's line when Kefka runs from them in the Imperial Camp  
CB/115A
 2763  "WAIT!!!"  Party's line when the Dream Stooges enter Cyan's soul  
CB/8462
 2253  Wait!  Terra's voice when the kid guarding the door in Mobliz says they'll have to fight their way in  
CC/4458
 Appears in the center of the dialogue box
 2915  Wait!  Figaro Castle front guard when Locke arrives with Terra  
CA/7164
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[-] The following 6 users say Thank You to DrakeyC for this post:
  • C-Dude (06-22-2022), h.carrell (06-19-2022), Joshua H. (06-19-2022), Lightning (06-17-2022), madsiur (06-18-2022), Warrax (06-17-2022)

#2
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Thank you SO much for pointing this out. I recently ran into this problem during my current project. Now I can use this as a tool in order to make my work easier! WOW!
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[-] The following 1 user says Thank You to Joshua H. for this post:
  • DrakeyC (06-20-2022)



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