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Adaptive Dialog Engine
06-01-2021, 11:48 PM
(This post was last modified: 06-03-2021, 09:07 AM by SilentEnigma.)
author: SilentEnigma
Download
Finally!
The Adaptive Dialog Engine is an extension for FF3us's field dialog script interpreter.
It allows hackers to write specialized, context-sensitive text within individual captions.
The following capabilities are added:
1. Actor Name insertion, by:
Detailed definitions for each new function are given in the readme file.
There is a bit of a learning curve with the syntax. An examples document is also included which goes through some of the more common use cases.
The syntax is designed to integrate with FF3usME's Town Dialog editor. I recommend exporting the script from FF3usME to file for editing.
Happy hacking!
AdaptiveDialogEngine_v1.0.zip (11.76 KB, 6 downloads)
Download
Finally!
The Adaptive Dialog Engine is an extension for FF3us's field dialog script interpreter.
It allows hackers to write specialized, context-sensitive text within individual captions.
The following capabilities are added:
1. Actor Name insertion, by:
- Party leader
- Sprite at a specified field map location
- Actor ID in RAM
- Party leader
- Status of bits in RAM
- Number of characters in the active party
Detailed definitions for each new function are given in the readme file.
There is a bit of a learning curve with the syntax. An examples document is also included which goes through some of the more common use cases.
The syntax is designed to integrate with FF3usME's Town Dialog editor. I recommend exporting the script from FF3usME to file for editing.
Happy hacking!

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• PowerPanda (06-02-2021), SSJ Rick (06-02-2021)
06-02-2021, 11:18 AM
Awesome work! I wish I wasn't in the final cleanup phase of my hack so I could implement this!
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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