Final Fantasy VI: Revised Old Style Edition
10-11-2023, 10:19 PM
The hack has been updated to version 1.14.
What's new:
What's new:
- Updated C. V. Bug-Fix Compilation to version 2.8
- Fixed the bug that prevented the Blitz tutorial from appearing
- Fixed (I believe for the first time) the cinematic battle against Kefka at the end of the Cave to the Sealed Gate. We now have a battle script that actually does something like the original intent. Keep an eye out for standalone patch "One-Hit Wonder".
- Fixed the enemy names for "Cadet" and "Officer" (These were "Kamui" and "Cadet" for some reason.)
- Updated "SwdTech Suspend" from an unversioned prototype to v1.0, which uses a better choice for unused RAM. I was getting reports of the feature not holding the gauge position reliably, so hopefully this does the trick.
- Updated "Status Icon Overflow" from v1.1 to v1.2.
- Fixed misaligned "KO" label on the field status screen
- Made 48 edits to the field dialog script, including a fix for the bonus caption by the NPC in Zozo. Thanks again to @Xezcente for reporting.
The following 3 users say Thank You to SilentEnigma for this post:
• Gi Nattak (10-12-2023), protopizza (03-08-2024), Xezcente (10-13-2023)
• Gi Nattak (10-12-2023), protopizza (03-08-2024), Xezcente (10-13-2023)
01-02-2024, 12:58 AM
(This post was last modified: 01-14-2024, 04:32 PM by SilentEnigma.)
The hack has been updated to version 1.15.
What's new:
What's new:
- Fixed missing "Bushido OK" label in the equipment detail screen (got broken a few versions ago)
- Updated Alphabetical Lore to version 1.1
- Fixed missing wait for button press after a few special end-of-battle messages
- Updated the C. V. Bug-Fix Compilation to version 2.9
- Made 43 edits to the field dialog script, mostly minor (#2100-2199 focus)
The following 2 users say Thank You to SilentEnigma for this post:
• protopizza (03-08-2024), sangrefria (01-14-2024)
• protopizza (03-08-2024), sangrefria (01-14-2024)
01-14-2024, 07:31 AM
Hello, sir!
First of all, I wanted to thank you for your great work! I made my first ever playthrough of FFVI with your hack.
Just one notice: The sprite of the esper Siren still appears to be censored as her bum is covered by her dress. (I played version 1.11 and 1.15).
I don't know whether this is intentional or a bug.
On the other hand, all other sprites (Final Boss, Lakshmi etc.) are uncensored as far as I can tell.
Greetings!
First of all, I wanted to thank you for your great work! I made my first ever playthrough of FFVI with your hack.
Just one notice: The sprite of the esper Siren still appears to be censored as her bum is covered by her dress. (I played version 1.11 and 1.15).
I don't know whether this is intentional or a bug.
On the other hand, all other sprites (Final Boss, Lakshmi etc.) are uncensored as far as I can tell.
Greetings!
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