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#41
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I added a way to export wiki pages to PDF. It's on the right menu, even for visitors (non-members). You can only export the current page you are on.

I'm also working with another plugin to do bulk exports to PDF or XHTML (namespaces or full wiki) but I have problem with exporting to XHTML more than ~40 pages at the same time (full wiki has 140). However, exporting smaller namespaces to XHTML or even doing a full wiki export in PDF work. Until everything work I won't enable that second plugin for users.

However, here's a full PDF export made with the second plugin. Offline versions will be available on this wiki page and updated on a regular basis:
https://www.ff6hacking.com/wiki/doku.php...ki:offline
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#42
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I've made a template for patch page following Hatzen08 example. You can just copy the template and make the appropriate changes. All sections should be mandatory except the screenshots and links. If your changes are too lengthy in numbers, you can omit the details of them or regroup them by bank description or anything suitable.

Your patch page should have a link with your name to a menu on the ff3us menu. Patches will be regrouped by hackers. For the download link, upload your patch in ff3:ff3us:patches:hackername. You patch images should be hosted on ff3:ff3us:patches:hackername:patchname. Following these guidelines should insure an uniform way to present different patches. You can also make a thread in Magitek Facility that an admin will move in the IPS section and link your wiki page there. Your forum thread should serve as another entry to download the patch and/or for discussion.

I will slowly make wiki entries for patches hosted here, starting by mines. You can at the same time include your changes in the Patches Allocation page but this is not mandatory.

On a side note, it can happen your page is rejected from saving due to the spam filter. You'll need to notice me so I disable "Block spam based on wordlist" option a few hours the time you make your changes. This doesn't happen often (twice so far for me) but can still happen. A similar error on saving (due to page length) can happen on some lengthy pages. I need in those case to disable the spam plugin as well because it cannot treat the totality of the page at once.
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#43
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I did a cleanup on the wiki. Some early WIP pages or incomplete duplicates of a better version have been removed. In addition, namespaces have been cleaned up, mainly for regrouping purpose. All internal wiki links are changed automatically and I did manually the Forum main menu and Hacking FAQ thread. If you see a broken link somewhere, the info is still there, so update the link or notify me.

I suggest you check the sitemap if you add pages to be the most logical possible.
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#44
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I have updated wiki plugins and installed two fixes from Dokuwiki. I also enabled the Bootstrap3 theme engine which give a theme selector to users (and maybe visitors?). These are default online theme but you can make your custom one. I have the Darkly theme right now and it's kinda neat.

Bootstrap3 allow also a mobile friendly wiki and things like full screen width wiki. I will work on at least one custom theme but for now get the one you prefer from the theme selector (up-right menu).

Finally I've updated the plugins page listing option of things you can do on the wiki. There's a bunch of broken links but it was just a raw copy / paste from Dokuwiki site for now:

https://www.ff6hacking.com/wiki/doku.php...:explugins
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#45
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I have made a utility page template (well 3 templates with same base) and installed 2 plugins allowing to generate templated pages in good namespaces. You only need to provide your utility name and edit the template copy. Templates are accessible from the left menu (Dokuwiki -> Templates). This is done with two goal in mind: ease the life of those creating wiki pages and encourage the creation of wiki pages.

Here is the page explaining the utility templates: https://www.ff6hacking.com/wiki/doku.php...ility-main

I have not yet applied the template to the existing utility pages. The same system can be applied to other pages that are repetitions of a given structure. I will do the same for patches soon with a SNES / SFC and a GBA template. I don't see right now other pages we have requiring this way of proceeding but in the future we could have a template for things like hacks, emulators, ROM Hacking term / word (part of a ROM hacking dictionary), user / ROM Hacker, etc.
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#46
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I'm gonna try to post wiki updates here in the future. Here's the 2020 changes so far:

Added seibaby's $C2 ASM code, m06's commented SPC Core and B-Run's Menu/Shop OAM Info:
https://www.ff6hacking.com/wiki/doku.php...s:doc:game

Added RotDS 2.0 Monster Sprites:
https://www.ff6hacking.com/wiki/doku.php...ers-20:000

Added RotDS 2.0 Soundtracks B Tracklist:
https://www.ff6hacking.com/wiki/doku.php...tracklistb

Updated RotDS Title Screen Gallery:
https://www.ff6hacking.com/wiki/doku.php...tlescreens

Updated RotDS page:
https://www.ff6hacking.com/wiki/doku.php...acks:rotds

Added vgmtrans (music editing) and FFVI Worlds Collide (misc):
https://www.ff6hacking.com/wiki/doku.php?id=utility

Added Mog's portrait (RotDS 2.0 portrait gallery):
https://www.ff6hacking.com/wiki/doku.php...:portraits
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  • JWhiteLXXXIX (01-17-2020), Robo Jesus (01-31-2020), SSJ Rick (02-10-2020), Warrax (01-18-2020)

#47
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Updates:

Added Novalia Spirit Patch Archive page:
https://www.ff6hacking.com/wiki/doku.php...es:novalia
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  • Robo Jesus (01-31-2020)

#48
Posts: 3,785
Threads: 270
Thanks Received: 754
Thanks Given: 379
Joined: Oct 2011
Reputation: 63
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Updates:

Added Windhex Mobile Google Store link (hex editors section):
https://www.ff6hacking.com/wiki/doku.php...ex_editors

Updated FF6 T-Edition translation page with a more accurate description and new screenshots:
https://www.ff6hacking.com/wiki/doku.php...hacks:ff6t

Updated RotDS Contributors page to reflect v2.0 changes:
https://www.ff6hacking.com/wiki/doku.php...ntributors
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#49
Posts: 3,785
Threads: 270
Thanks Received: 754
Thanks Given: 379
Joined: Oct 2011
Reputation: 63
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Updates:

Updated RotDS v2.0 portraits with last pre-release changes:
https://www.ff6hacking.com/wiki/doku.php...:portraits

Added Beyond Chaos EX 3.1.8, FF3SE 2.12, FF6Tools (javascript version), mfvitools r5, nascentorder (20190104) source codes:
https://www.ff6hacking.com/wiki/doku.php...ource_code

Update Beyond Chaos EX to version 3.1.8 and added Beyond Chaos Gaiden:
https://www.ff6hacking.com/wiki/doku.php...ility#misc

Updated mfvitools to version r5:
https://www.ff6hacking.com/wiki/doku.php...ic_editing
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  • C-Dude (02-16-2020)

#50
Posts: 3,785
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Joined: Oct 2011
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Updates:

Added Button Settings Menu Restoration , Relic Indicator Restoration , Selective Re-Equip and SwdTech Renaming Menu Restoration to Novalia Spirit Patch Archive:
https://www.ff6hacking.com/wiki/doku.php...es:novalia

Added Beyond Chaos EX 4.0 beta (v3.1.8 will also stay as long as there's no official v4.0)
https://www.ff6hacking.com/wiki/doku.php...ility#misc

Improved document descriptions, fixed broken links and reorganized documents order in list:
https://www.ff6hacking.com/wiki/doku.php...s:doc:game
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[-] The following 1 user says Thank You to madsiur for this post:
  • Everything (03-19-2020)



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