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Modifying the Morph Command
04-05-2014, 09:50 PM
04-06-2014, 02:01 PM
(This post was last modified: 04-06-2014, 02:49 PM by malachitate.)
So, just for the Record, and Posterity, Xenovant was totally right about the Morph Stock check at:
But instead of having it point at a Fixed Value someplace, or otherwise tricking any Unsuspecting Accumulators, you can check out:
And just change the 03, Morph, into an "EA", and subvert the Checks and Redirects at the source. That will also free up a few Bytes here and there, which were related to the Morph Limitations.
So now, just that EA at C2/52E9, a few more for the Timers (via C2/1140), and setting the Event Bit, will yield an Infinite, Always-Available Morph.
It's also not so hard to have it Increase the Damage Taken, or even Inflict a Condemned status, or Seizure, etc. just to make it have some Consequences.
Thanks for your Help, everyone! I hope this Thread can help others, in the future.
EDIT: Apparently, I don't know how Parenthesis Work.
Code:
C2/055D: B0 F0 BCS $054F (if Morph supply isn't at least 16, don't allow Morph command)
But instead of having it point at a Fixed Value someplace, or otherwise tricking any Unsuspecting Accumulators, you can check out:
Code:
(Data - commands that can potentially get grayed out on the menu in battle, or have a property like their aiming altered.)
C2/52E9: 03 (Morph)
C2/52EA: 0B (Runic)
C2/52EB: 07 (SwdTech)
C2/52EC: 0C (Lore)
C2/52ED: 17 (X-Magic)
C2/52EE: 02 (Magic)
C2/52EF: 06 (Capture)
C2/52F0: 00 (Fight)
And just change the 03, Morph, into an "EA", and subvert the Checks and Redirects at the source. That will also free up a few Bytes here and there, which were related to the Morph Limitations.
So now, just that EA at C2/52E9, a few more for the Timers (via C2/1140), and setting the Event Bit, will yield an Infinite, Always-Available Morph.
It's also not so hard to have it Increase the Damage Taken, or even Inflict a Condemned status, or Seizure, etc. just to make it have some Consequences.
Thanks for your Help, everyone! I hope this Thread can help others, in the future.
EDIT: Apparently, I don't know how Parenthesis Work.
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