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Ending Graphics
09-10-2013, 01:08 AM
Almost ready to release a rather extensive hack project, but there is one edit left to do.
I've replaced Shadow with another character. I'm OK with the "apple" graphic that appears during Shadow's ending, but I'd like to get rid of the two throwing stars. This could easily be done by making the two star graphics transparent, but I don't know where they're located in the ROM. Can anybody tell me? Failing that, any other ideas on how to make them not appear?
Thanks!
I've replaced Shadow with another character. I'm OK with the "apple" graphic that appears during Shadow's ending, but I'd like to get rid of the two throwing stars. This could easily be done by making the two star graphics transparent, but I don't know where they're located in the ROM. Can anybody tell me? Failing that, any other ideas on how to make them not appear?
Thanks!
Those graphics are located from C4/F677 to C4/F8F7 (headered ROM). You can uncompress them with an utility such as PeerSpriteViewer.
You can see that the graphics offset is called here. You could maybe NOP the call at C3/E273. I think that way shadow's ending graphics would not appear at all:
You can see that the graphics offset is called here. You could maybe NOP the call at C3/E273. I think that way shadow's ending graphics would not appear at all:
Code:
C3/EF48: A077F4 LDY #$F477 (From C3/E273 - Shadow)
C3/EF4B: A9C4 LDA #$C4
C3/EF4D: 2061DD JSR $DD61
C3/EF50: A000C0 LDY #$C000
C3/EF53: 84E7 STY $E7
C3/EF55: A97E LDA #$7E
C3/EF57: 85E9 STA $E9
C3/EF59: A08003 LDY #$0380
C3/EF5C: 84EB STY $EB
C3/EF5E: 64ED STZ $ED
C3/EF60: 64EE STZ $EE
C3/EF62: A00060 LDY #$6000
C3/EF65: 4CB9DD JMP $DDB9
09-10-2013, 12:24 PM
Madsiur, thank you so much!!!
I have to say, this website is an absolutely amazing resource!
I have to say, this website is an absolutely amazing resource!
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