There is a bug when playing FF6 in two players mode:
"When the game is played with two players on the Super Nintendo and PlayStation versions, if one player presses any buttons while the other is attempting to input a Blitz command, the Blitz will fail."
Has this been fixed through a patch?
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I figured it would be a good idea to make Bum Rush do less flashes or perhaps dimmer red flashes to reduce how harsh it is on the eyes. I thought someone had made this hack earlier, but it turns out I was misremembering - it's just that the screen is dimmed during the attack for the SNES classic version of the game. I tried hex coding with the relevant documents and failed to do either one of those things on my attempts. I didn't really know what I was doing with it, but using FF3usME I manag
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