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Author: ReturnerScum - Replies: 9 - Views: 8647
Making a Weapon Deal 2x Damage to a New Monster Type
Note that this thread is tagged for the OpCodes that it highlights or explains (BIT, BEQ, LDA, INC)
This post has been edited due to replies to this post.

Here's what I labored over today to try and figure out some hacking (any criticisms or corrections welcome).  For this episode of newbie coding, we are looking at having a new special weapon attack that allows the weapon deal 2x damage to a new monster type that we want to add to the game.  The monsters in the game can be marked (ak
Author: ReturnerScum - Replies: 5 - Views: 5725
Items with stat bonuses +28? DO WE DARE???
There was a time where it was widely believed that we, mere mortals, could not possibly have items that give stat bonuses greater than the pitiful, pittance of +/- 7 as the original game provides.  But in the course of human events it may be said that many impossibilities are doomed from erosion by the curious effects of human attention.  This isn't one of those days, but the beginning of reaching them.

At first it might seem worthwhile to change the values on the items themselves.  Unfortunate


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