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Antinomia: FF6
04-15-2023, 06:46 PM
Finished checking all the sidequests I didn't change aside from translation touch-ups, and final boss is defeated (unfortunately Leo died on tier 2 and I wasn't able to revive him before Setzer Fixed Diced it to pieces, so he was not able to have a rematch with his arch nemesis in this playthrough). So, all that's left is to add Leo to the ending...s. Like Relm, he'll have three of them depending on whether you found him, and then whether you recruited him. Now I just have to think of scenes that are in-character for him but are tonally appropriate for Mog's theme, since that's where he ends up in the ending roster.
Or I could just leave it as-is, lol.
After this, there's a conversation between Leo and Celes that I want to rewrite for the third time to be more in line with Leo's "focus" that I hadn't quite established at the time I originally wrote it, and then... Alpha test to make sure that nothing at the beginning of the game got borked by stuff I changed later.
Which means the 1.0 release should hopefully be ready in a couple of weeks! Finally!
Or I could just leave it as-is, lol.
After this, there's a conversation between Leo and Celes that I want to rewrite for the third time to be more in line with Leo's "focus" that I hadn't quite established at the time I originally wrote it, and then... Alpha test to make sure that nothing at the beginning of the game got borked by stuff I changed later.
Which means the 1.0 release should hopefully be ready in a couple of weeks! Finally!
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