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Antinomia: FF6
03-08-2021, 11:46 AM
I rewatched your "Razing of Vector" scene, and I gotta say I love it. I have a ton of event space left over in my rom after rewriting the final encounter with Kefka to actually make sense (there was around a half kilobyte of extraneous event code just in that one scene), and I have plenty of NPCs left over from rewriting Cyan's dream sequence. Long and short, would you mind if I borrowed that sequence from you?
If I implement this, I'm going to make a couple of changes, and if you're interested, you can borrow the code. First, since this is before Leo joins the team in my hack, I want to have him fight autonomously, like Cyan in the Imperial Camp. He'll be a few steps ahead of the rest of your party, and fight like he's in the Colosseum. Second, I want to have the 2 grunt troopers in Magitek Armor.
Lastly, I thank you so much for pointing out that the 3rd member of the Biggs/Wedge trio is named Piette. I had totally forgotten that from Chrono Trigger. The wounded soldier in my hack features into Leo's story, and I had named him Dak after Luke's co-pilot from the Battle of Hoth. I have now renamed him Piette, and like that name so much better.
If I implement this, I'm going to make a couple of changes, and if you're interested, you can borrow the code. First, since this is before Leo joins the team in my hack, I want to have him fight autonomously, like Cyan in the Imperial Camp. He'll be a few steps ahead of the rest of your party, and fight like he's in the Colosseum. Second, I want to have the 2 grunt troopers in Magitek Armor.
Lastly, I thank you so much for pointing out that the 3rd member of the Biggs/Wedge trio is named Piette. I had totally forgotten that from Chrono Trigger. The wounded soldier in my hack features into Leo's story, and I had named him Dak after Luke's co-pilot from the Battle of Hoth. I have now renamed him Piette, and like that name so much better.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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