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C. V. Reynolds Bug-Fix Compilation and Script Fix
04-25-2022, 11:10 PM
(This post was last modified: 07-06-2022, 11:25 PM by SilentEnigma.)
XD
Thanks C.V.
By the way, where I land with the FF3usME issue is to provide a separate "fix" patch to restore that chunk of event data after it gets overwritten by FF3usME. (Attached, feel free to use however/wherever)
Keeping the "fix" patch separate makes sense to me because it's really a problem with FF3usME, not the compilation.
EDIT 2022-07-06:
See below for a (theoretically) working fix patch.
Thanks C.V.
By the way, where I land with the FF3usME issue is to provide a separate "fix" patch to restore that chunk of event data after it gets overwritten by FF3usME. (Attached, feel free to use however/wherever)
Keeping the "fix" patch separate makes sense to me because it's really a problem with FF3usME, not the compilation.
FF3usME-Event-Fix_NH.ips (69 bytes, 6 downloads)
EDIT 2022-07-06:
(01-02-2022, 02:29 AM)CVReynolds Wrote: Oh, and I'm aware that if a patch that includes "Pugs Rage" is used (such as the patches in this project), one can't patch with Alphabetical Rage afterward. Until now, anyway. I made this for myself, but you all can have it too. This is a adaptation patch. If you apply Pugs Rage, THEN apply Alphabetical Rage, apply this patch afterward to make things right. :3 (obviously don't apply this if you aren't going to use the patches in the order I stated, though)
UPDATE: Mentioned fix-it patch removed because it was reportedly faulty. Sorry.
See below for a (theoretically) working fix patch.
Alphabetical_Rage_Repair.zip (716 bytes, 1 downloads)
The following 2 users say Thank You to SilentEnigma for this post:
• CVReynolds (07-26-2022), hairy_hen (06-09-2022)
• CVReynolds (07-26-2022), hairy_hen (06-09-2022)
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