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C. V. Reynolds Bug-Fix Compilation and Script Fix

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madsiur Wrote: Yeah I will update it soon. I don't understand your second sentence though, FF6LE, Zone Doctor and FF6LE Rogue work fine without the minimap hack.

It has something to do with how the decompression/recompression of maps works. Any edit (even a single tile) to either worldmap will cause the WoR minimap to not have enough space when it is recompressed, causing the graphic to glitch out. The only fix that I've ever found for this is applying your minimap hack. So from a hacking standpoint, your "improvement" becomes a "bugfix". But aside from that, your minimaps are so much better than the originals that it'd be silly to NOT have them.


Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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RE: C. V. Reynolds Bug-Fix Compilation and Script Fix - by PowerPanda - 11-20-2018, 02:57 PM
RE: C. V. Reynolds Bug-Fix Compilation and Script Fix - by REDTITAN - 10-06-2021, 11:12 PM

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