Users browsing this thread: 5 Guest(s)
FFVI: Divergent Paths
06-02-2021, 11:15 AM
The description on page 1 has been updated.
Additionally, I discovered 2 bugs last night regarding the grave in Thamasa, post-Kefka attack. Both are due to the fact that this post-Kefka Thamasa uses a different map than I thought. So bug 1: The sword in the grave doesn't show during or after the cutscene (it will show in the WoR). Bug 2: Approaching the grave after the cutscene softlocks the game. Both bugs have been fixed on my copy, and will be included in RC3 when it is released. For now, simply don't approach the grave until the WoR.
Additionally, I discovered 2 bugs last night regarding the grave in Thamasa, post-Kefka attack. Both are due to the fact that this post-Kefka Thamasa uses a different map than I thought. So bug 1: The sword in the grave doesn't show during or after the cutscene (it will show in the WoR). Bug 2: Approaching the grave after the cutscene softlocks the game. Both bugs have been fixed on my copy, and will be included in RC3 when it is released. For now, simply don't approach the grave until the WoR.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
The following 2 users say Thank You to PowerPanda for this post:
• ranatalus (06-02-2021), Sarah-ga (06-03-2021)
• ranatalus (06-02-2021), Sarah-ga (06-03-2021)
« Next Oldest | Next Newest »
Users browsing this thread: 5 Guest(s)