Users browsing this thread: 3 Guest(s)
FFVI: Divergent Paths
Okay, you were correct about the Cyan/Edgar/Sabin scenario where I wasn't able to progress past the event when Cyan finds his dying wife and child in their room scene. I had taken the Version 9.0 patched version of Divergent Paths and applied the Vers. 99.2 version on top of it, that was the issue, and it was fixed when I used the V.99.2 patch on top of a clean ff3 1.0 Rom. I was also able to cut and paste my save state and save files over into the newly cleaned patched version with no difficulty or hiccups in resuming where I left off. The Elayne and Duayne sprites reappeared and I am now past the Narshe battle and onto the other side of Figaro where you have the option of recruiting Shadow for a second time.
I'm faced with a new problem however, and that is that when I purchase the Drill and Autocrossbow tools for Edgar, the game freezes up and my ZSNES emulator crashes every time he tries to use one of those tools during a battle sequence. Have other people complained about this to you before?
One other thing I just thought of Panda, will the Divergent Paths mod you created and compiled from other mods/hacks allow you to incorporate the Darker General Leo mod as well in a future 1.0 Version of Divergent Paths?
Ever since I played the General Leo version two years ago, I've had this wild idea of expanding upon Leo Christophe's origin story. Whereas Gau was born into "civilized society" and raised in The Veldt, I thought it would be interesting if Leo were to be born as the infant son of a tribe of wandering nomads in The Veldt, but somehow brought into "civilized society" (by a younger version of Gestahl perhaps?)
Leo's origin story could be revealed to the player via dream sequences similar to that of Shadow's/Clyde's in the World of Ruin.
I realize that that is likely impossible to do within the parameters of the programming of the Rom/Game itself, it's just something I'm putting out there for you Panda, and everyone else on here, to see, if for no other reason than to provide "creative brain candy."
I'm faced with a new problem however, and that is that when I purchase the Drill and Autocrossbow tools for Edgar, the game freezes up and my ZSNES emulator crashes every time he tries to use one of those tools during a battle sequence. Have other people complained about this to you before?
One other thing I just thought of Panda, will the Divergent Paths mod you created and compiled from other mods/hacks allow you to incorporate the Darker General Leo mod as well in a future 1.0 Version of Divergent Paths?
Ever since I played the General Leo version two years ago, I've had this wild idea of expanding upon Leo Christophe's origin story. Whereas Gau was born into "civilized society" and raised in The Veldt, I thought it would be interesting if Leo were to be born as the infant son of a tribe of wandering nomads in The Veldt, but somehow brought into "civilized society" (by a younger version of Gestahl perhaps?)
Leo's origin story could be revealed to the player via dream sequences similar to that of Shadow's/Clyde's in the World of Ruin.
I realize that that is likely impossible to do within the parameters of the programming of the Rom/Game itself, it's just something I'm putting out there for you Panda, and everyone else on here, to see, if for no other reason than to provide "creative brain candy."
« Next Oldest | Next Newest »
Users browsing this thread: 3 Guest(s)