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FFVI: Divergent Paths
02-19-2021, 12:58 PM
(This post was last modified: 02-19-2021, 01:02 PM by PowerPanda.)
I was able to make major progress yesterday, building out the rest of the Ancient Castle scenes. It was so much fun to be able to just write an event from scratch without worrying about where to fit it in the code (thanks to the patch "Cyan's Uneventful Dream"). All of the rest of my editing has been trying to fit things in wherever I can. I need to go back and polish the new scene, and then I'll write the scene giving you the Illumina. After that, it's just a question of if I can get the 16th character added in prior to releasing a v0.9, or if that character will need to wait until a later release.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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