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FFVI: Divergent Paths
06-26-2019, 03:50 PM
Quick Update:
I have officially changed the name of this hack to "Final Fantasy VI: Divergent Paths". The original Divergent Paths has been renamed to "Divergent Paths: The 3 Scenarios".
I have also gone back to do some tweaking of where I left off. I think I just have to admit that I've been avoiding working on this hack because I'm so stuck on the Genji Glove equipment flag hack. That has halted all forward progress. The tweaks I made today include:
* Banon's profile is changed to a blank profile after he dies. Otherwise, as soon as you unequip the whole party, you end up with Paladin Banon's Illumina and Paladin Shield in your inventory! Oops
* For my new magic spells, I have removed Wall and Sap, replacing them with Safe 2 and Shell 2. These case Safe/Shell on the whole party, and are learned from Golem.
* Sraphim has been given Life 2 and Purify (a new spell that cures Zombie, Petrify, Condemned, and Freeze), which were exclusive to Phoenix and Alexander, respectively.
* In what may be a controversial move, Golem, ZoneSeek, and Sraphim have been moved to be World of Ruin exclusive espers. That allowed me to give them these powerful new spells that wouldn't be appropriate in the WoB.
I have officially changed the name of this hack to "Final Fantasy VI: Divergent Paths". The original Divergent Paths has been renamed to "Divergent Paths: The 3 Scenarios".
I have also gone back to do some tweaking of where I left off. I think I just have to admit that I've been avoiding working on this hack because I'm so stuck on the Genji Glove equipment flag hack. That has halted all forward progress. The tweaks I made today include:
* Banon's profile is changed to a blank profile after he dies. Otherwise, as soon as you unequip the whole party, you end up with Paladin Banon's Illumina and Paladin Shield in your inventory! Oops
* For my new magic spells, I have removed Wall and Sap, replacing them with Safe 2 and Shell 2. These case Safe/Shell on the whole party, and are learned from Golem.
* Sraphim has been given Life 2 and Purify (a new spell that cures Zombie, Petrify, Condemned, and Freeze), which were exclusive to Phoenix and Alexander, respectively.
* In what may be a controversial move, Golem, ZoneSeek, and Sraphim have been moved to be World of Ruin exclusive espers. That allowed me to give them these powerful new spells that wouldn't be appropriate in the WoB.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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