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MMMMMagic 2.0
07-30-2018, 11:16 PM
Okay. I have gotten the ASM file mostly to work, and I have moved the entire patch to an unexpanded rom in the free space in C4. Note that there is one portion of the ASM that does not respond to org re-assignment, and must be manually altered.
It's still not working 100%, but that's probably due to a typo. I was editing this ASM while bouncing a crying baby on my lap, and I should have learned by now that that never really works out.
Code:
; (X) Fork: magic effect descriptions
org $C35BE3
ldx #$0400 ; F3/0400 <-----Should be set to the address (no bank) of !descriptions
STX $E7 ; set ptr loc LBs
ldx #$0600 ; F3/0600 <-----Should be set to the address (no bank) of !descriptions + $200 bytes
STX $EB ; set text loc LBs
lda #$F3 ; Bank: F3 <-----Should be set to the bank of !descriptions
sta $E9 ; set ptr loc HB
lda #$F3 ; Bank: F3 <-----Should be set to the bank of !descriptions
sta $ED ; set text loc HB
rts ; exit
It's still not working 100%, but that's probably due to a typo. I was editing this ASM while bouncing a crying baby on my lap, and I should have learned by now that that never really works out.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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