Users browsing this thread: 1 Guest(s)
FF6Tools - Browser-Based ROM Editor
03-17-2018, 12:03 AM
Good news, the browser version of FF6Tools now supports both FF5 and FF6! Maybe I should change the name? The following versions are now supported:
I'm really pleased with the map editor. NPC sprites are shown now (for FF6) and most trigger properties can be edited. I started working on an event editor but it still needs a lot of work so it's not included in this release. If anyone has suggestions of what features they would like to see, please let me know.
I'm thinking about adding support for FF4 too. Now that the framework is in place it shouldn't take too much work.
FF6Tools
- FF3 SNES version (USA) v1.0 and v1.1
- FF6 SFC version (Japan)
- FF6 GBA version (USA)
- FF5 SFC version (Japan)
- FF5 SNES version (RPGe English translation)
I'm really pleased with the map editor. NPC sprites are shown now (for FF6) and most trigger properties can be edited. I started working on an event editor but it still needs a lot of work so it's not included in this release. If anyone has suggestions of what features they would like to see, please let me know.
I'm thinking about adding support for FF4 too. Now that the framework is in place it shouldn't take too much work.
FF6Tools
The following 2 users say Thank You to Everything for this post:
• madsiur (03-17-2018), Tenkarider (03-17-2018)
• madsiur (03-17-2018), Tenkarider (03-17-2018)
« Next Oldest | Next Newest »
Users browsing this thread: 1 Guest(s)