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Pony Fantasy VI Remake
03-17-2017, 08:04 PM
Command 80 32 jumps based on which direction the animation is supposed to be facing. You can see it in three places in the Bahamut script: D0/4B85 (blue fireballs), D0/4BBD (blue circle), and D0/4C48 (bahamut sprite). It sounds like you already adjusted the "facing left" values to suit your needs, now you just need to adjust the "facing right" values. Try adjusting the commands at D0/4BC3 and D0/4C55. That should move things around when your character is on the left side of the screen.
If that doesn't work, I have another idea but it's a bit more complicated.
If that doesn't work, I have another idea but it's a bit more complicated.
The following 2 users say Thank You to Everything for this post:
• DrakeyC (03-18-2017), madsiur (03-17-2017)
• DrakeyC (03-18-2017), madsiur (03-17-2017)
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