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Pony Fantasy VI Remake
09-18-2016, 02:40 PM
(09-16-2016, 07:05 PM)Madsiur Wrote: You should check when a monster use an item that the code runs through the C2/2A37 routine and if it behave as expected (code is well documented). Debugging time!
Put a breakpoint at C2/2A37, see if it break then have you disassembly to if if it branch and behave as expected in the routine.
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