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Pony Fantasy VI Remake
09-18-2016, 07:27 AM
1. Load it up in a debuggers
2. Set a breakpoint for the code called when an enemy uses an item (not sure where this is)
3. When the enemy uses it, step through the code. Pay special attention to where it stores the amount of healing and see if that gets overwritten.
I'd also test having them use an offensive item (is the Super Ball still in?) and see if damage is reduced to 0 as well. Try giving them an item that doesn't deal with numbers, like a Zebra Potion. and see if the effect still works.
2. Set a breakpoint for the code called when an enemy uses an item (not sure where this is)
3. When the enemy uses it, step through the code. Pay special attention to where it stores the amount of healing and see if that gets overwritten.
I'd also test having them use an offensive item (is the Super Ball still in?) and see if damage is reduced to 0 as well. Try giving them an item that doesn't deal with numbers, like a Zebra Potion. and see if the effect still works.
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