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Pony Fantasy VI Remake
09-13-2016, 06:35 PM
The NPC Data starts at 41F52. Each NPC is 8 bytes. The first two bytes and the highest 2 bits of the 3rd byte are the event flag in little Endian.
So, you'll locate your NPC and change the first two bytes to 9B 1E
If you're having trouble finding the NPC, the 4th byte is the X position and the 5th byte is the Y position, which should be easier to search for.
If you're editing an existing NPC you didn't need, there's a list of their addresses at http://www.angelfire.com/al2/imzogelmo/NPCDataTxt.txt
So, you'll locate your NPC and change the first two bytes to 9B 1E
If you're having trouble finding the NPC, the 4th byte is the X position and the 5th byte is the Y position, which should be easier to search for.
If you're editing an existing NPC you didn't need, there's a list of their addresses at http://www.angelfire.com/al2/imzogelmo/NPCDataTxt.txt
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