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Pony Fantasy VI Remake
Attempted to use command 37 to swap sprites, and voila!
The command relies on the NPC's slot and the Hex for the new sprite they get. The NPC in question is in slot 9, Sprite 52, Hex 33. So a new event put at that tile set to "37 19 34" changes them like so. And of course an accompanying command 43 allows assigning a specific palette, and command 43 can be used on its own to keep the sprite and put it on a new palette.
EDIT - And one quick event jump to fit in the sprite changing code, and my modified Strago recruitment is working perfectly.
The command relies on the NPC's slot and the Hex for the new sprite they get. The NPC in question is in slot 9, Sprite 52, Hex 33. So a new event put at that tile set to "37 19 34" changes them like so. And of course an accompanying command 43 allows assigning a specific palette, and command 43 can be used on its own to keep the sprite and put it on a new palette.
EDIT - And one quick event jump to fit in the sprite changing code, and my modified Strago recruitment is working perfectly.
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