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Pony Fantasy VI Remake
08-19-2016, 03:22 PM
(08-19-2016, 01:58 PM)DrakeyC Wrote: I equipped two Atlas Armlets and tested damage against the same enemy versus one on or two.
I did the same and damage was 50% more with a second relic.
(08-19-2016, 01:58 PM)DrakeyC Wrote: Again, though, the code did not even seem to insert. $C264E8 is blank in my Rom, still.
At this point you should know how to use xkas and basic stuff like not having your ROM opened elsewhere or having a header. Your command prompt input is good.
(08-19-2016, 01:58 PM)DrakeyC Wrote: Well, your solution was just his solution? And I had already tried putting the code back as it originally was. Still crashes.
You are right. I had trouble finding Gi Nattak post and while searching the disassembly I came back twice on the same spot :/
You bug is older than his suggestion. A safe a approach would be to debug from where you press L. $C32059 and $C39FB1 are interesting in that regard.
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