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Pony Fantasy VI Remake
Okay, hit a snag. I'm trying to add an extra bit to Lola's dialogue where she says hi to Cyan if he's in the party (in this hack Cyan/Applejack and Lola/Apple Bloom are sisters). Here's what I have.
I replaced Lola's "he hasn't sent any letters in a while" event with a jump to this location where I relocated her talking, and that worked fine. Then I tried to do what I described above. I looked at the Chancellor greeting Edgar and Sabin for how to do it. If I did it right, what should be happening is:
Well that isn't happening, when I talk to Lola/Apple Bloom, the game hangs.
I replaced Lola's "he hasn't sent any letters in a while" event with a jump to this location where I relocated her talking, and that worked fine. Then I tried to do what I described above. I looked at the Chancellor greeting Edgar and Sabin for how to do it. If I did it right, what should be happening is:
Code:
CC/6B19: DE Load CaseWord with the characters in the currently active party?
CC/6B1A: BE If character $02 (Cyan ) is in the current CaseWord, call subroutine $CC6B25
CC/6B1F: 4B Display dialogue message $030C, wait for button press
Bloom: Blah blah blah
CC/6B22: FE Return
CC/6B25: 4B Display dialogue message $0B08, wait for button press
Bloom: Hi Applejack!
CC/6B28: FE Return
Well that isn't happening, when I talk to Lola/Apple Bloom, the game hangs.
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