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Pony Fantasy VI Remake
The problem is I can't play around with the slots, Mold 7 is the only one that can be used - the Air Force sprite's size doesn't work with other molds that could accommodate four enemies, and other molds that can accommodate Air Force's don't work for 4 enemies.
The battle event would cause the sprite layers to change? Because if that's so it may be, I've been testing this via my bonus boss change that initiates the battle by talking to Gestahl's portrait in Jidoor.
@Rydel - but if blank tiles were added to Derpy to allow Dinky and Button to show, wouldn't that look weird when they're destroyed?
If we can't get this to work, my preferred course would be to get rid of the Speck, and go with Mold 4 where Air Force has one large sprite and the two attachments have their own aircraft flying alongside it. But I would like to get this to work if we can.
The battle event would cause the sprite layers to change? Because if that's so it may be, I've been testing this via my bonus boss change that initiates the battle by talking to Gestahl's portrait in Jidoor.
@Rydel - but if blank tiles were added to Derpy to allow Dinky and Button to show, wouldn't that look weird when they're destroyed?
If we can't get this to work, my preferred course would be to get rid of the Speck, and go with Mold 4 where Air Force has one large sprite and the two attachments have their own aircraft flying alongside it. But I would like to get this to work if we can.
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