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Pony Fantasy VI Remake
04-10-2016, 01:27 PM
(04-09-2016, 10:32 PM)DrakeyC Wrote: Comparing it to an unedited Rom, yeah, things are significantly changed. [...] I'd presume the easiest fix is to just revert it to the unedited Rom's data for that section.
It won't be as simple as that. The Gogo's magic ASM file does change some morph code, the following and some other lines as well. I would first check if you got the right values (3 bytes) at all three places. If it's correct your problem will require debugging in the area mentioned in previous post to see what is really going on.
Code:
org $C20B1B
LDX $1E3A
org $C20B3B
LDA $1E3A
org $C20B46
LDA $1E3A
(04-09-2016, 10:32 PM)DrakeyC Wrote: 0B18 through 0B35 is all Morph and only Morph?
I don't understand what you mean here.
As for the mold issue, I don't think there is an easy workaround or fix aside of changing the mold slot of the character you want up front thus reducing its size to fit it.
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