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Pony Fantasy VI Remake
Try this at beginning:
Edit: I gotta fix those quote blocks... :/
Code:
FC 0D 01 07 ; If variable VAR001 is greater than or equal to 7
F8 02 01 ; Set VAR002 to 1
F8 01 00 ; Set VAR001 to 0
FB 0B 16 ; Monster gains hidden status: Safe
FB 0B 15 ; Monster gains hidden status: Shell
FA 0C 01 00 ; Monsters palette flashes to yellow briefly
FE ; End If and reset targeting
[continue script]
FC 0C 02 00 ; If variable VAR002 is lower than or equal to 0
F8 01 81 ; 1 added to VAR001
F0 0A 0A 0A ; Rand. spell: <MB>Bolt 3 or <MB>Bolt 3 or <MB>Bolt 3
FE ; End If and reset targeting
FF
[end]
Edit: I gotta fix those quote blocks... :/
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