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Pony Fantasy VI Remake
(03-08-2016, 03:24 PM)DrakeyC Wrote: A minor glitch but still one I'm not sure how to resolve. Sprite 69 (in Zone Editor) / 68 (in usME) is my Wrexsoul stand-in (a static sprite; it was Inferno, the Kefka's Tower boss) is now my Wrexsoul stand-in, but I get this.
Also, Gi, on the Umaro front - when I unequip all party members via the guy on the Falcon, it doesn't remove his stuff. And, how goes the magic?
For Umaro's equipment removal you'll have to include him (his character ID of OD) into the 'remove all equipment' event that NPC does, since he was not included into the routine since it's not a factor originally. I probably should have included that with the patch but at that time it did not come to mind. You'll have to do a jump in that routine or move it all together to get room for another or more characters equipment removed.
Check event: CC/3510
And about the magic, what are you asking exactly? Was I supposed to be doing something lol?
As for that NPC, some sprites/poses will require different checks set in the level editor like we talked about, try matching it up to how Inferno was set up in Level Editor. Check map 19A and look at NPC #0's flags and the way he's facing etc., then set up your NPC the same.
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