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Pony Fantasy VI Remake
02-18-2016, 01:04 AM
Well there are cases of overlapping sprites in formations at least to my idea of what overlapping is, and depending on which monster is in which spot dictates if they will be in back or front of another sprite. For instance check out formation 25 (Magitek Armor claw going threw soldier's head), or 28 (Trilium behind the Tusker) as a couple of example.
Also, to cover this as well, I remember having an issue with the moulds cutting into each other's sprite graphic on larger formations, at least when testing with snes9x. Like certain spells would show the part of the monster that the mould was cutting into disappear while the character would walk up to attack, or certain spell animations. Maybe this is just for certain moulds though, I didn't try and research it much just moved some of the sprites around a bit to compensate as best I could.
Also, to cover this as well, I remember having an issue with the moulds cutting into each other's sprite graphic on larger formations, at least when testing with snes9x. Like certain spells would show the part of the monster that the mould was cutting into disappear while the character would walk up to attack, or certain spell animations. Maybe this is just for certain moulds though, I didn't try and research it much just moved some of the sprites around a bit to compensate as best I could.
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