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Pony Fantasy VI Remake
(02-17-2016, 11:20 PM)DrakeyC Wrote: The sprites show up fine in SE and in-game, it's just US that doesn't like them.
FF3usME has hard coded pointers for graphics this is normal but you can still edit formations even if it looks like garbage.
(02-17-2016, 11:20 PM)DrakeyC Wrote: As for overlapping enemies, it happens all the time, I thought. Chadarnook, Vectaur, bosses with parts.
It depends of your definition of "overlapping". Chadarnook is a sprite switch on the same mold, no? Bosses with parts use separate molds that are not overlapping I think. I could be mistaken but I don't think there are examples of formation in vanilla game where molds are overlapping, though I could be mistaken. It cost nothing of trying.
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