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Pony Fantasy VI Remake
Okay, let me preface this by saying - I tried. I really, really did.
e:
Code:
Okay, so, "A0B05C" and "A0635C" and A0 is the execute code, or whatever the term is (point is I understand what the A0 does in these lines). Blitz is at C3/5C63 and C3/5CB0. So I changed those to the addresses of Rage, C3/5C72 and C3/5C98. I did a Hex search for "A0985C" and "A0725C." I found only one instance of either, and replaced the 985C and the 725C with B4F0, where the new name for Rage is found.
And now the command is blank.
As for Dance and Lore, it's a non issue. I occurred to me "duh, Dance and Party are both five-letter words." So Party is done. Lore, I was originally going to call it Ancient, because that was what I was calling Espers, Ancients. Then I realized that for creative reason, that's dumb, so they're back to being Espers and why bother renaming Lore to Ancient anyway?
Tried that (I was composing my post before I saw yours). Three instances of Lore, none of them with an A05C## address.
e:
Code:
C3/4CFE: 8529 STA $29 (set text color)
C3/4D00: A0635C LDY #$5C63 (Address at which you find the word "Blitz")
C3/4D03: 20F902 JSR $02F9 (display the word "Blitz")
Code:
C3/55DC: 8529 STA $29 (set text color to blue)
C3/55DE: A0B05C LDY #$5CB0 (Address at which you find the word "Blitz")
C3/55E1: 20F902 JSR $02F9 (display the word "Blitz")
Okay, so, "A0B05C" and "A0635C" and A0 is the execute code, or whatever the term is (point is I understand what the A0 does in these lines). Blitz is at C3/5C63 and C3/5CB0. So I changed those to the addresses of Rage, C3/5C72 and C3/5C98. I did a Hex search for "A0985C" and "A0725C." I found only one instance of either, and replaced the 985C and the 725C with B4F0, where the new name for Rage is found.
And now the command is blank.
As for Dance and Lore, it's a non issue. I occurred to me "duh, Dance and Party are both five-letter words." So Party is done. Lore, I was originally going to call it Ancient, because that was what I was calling Espers, Ancients. Then I realized that for creative reason, that's dumb, so they're back to being Espers and why bother renaming Lore to Ancient anyway?
(01-30-2016, 08:00 PM)Madsiur Wrote: Follow the blitz example but search the disassembly for the word "Dance" or "Lore". You should find two commentaries for each when there's a LDA #$5C??. It's this LDA you have to edit with your new string location.
Tried that (I was composing my post before I saw yours). Three instances of Lore, none of them with an A05C## address.
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