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Pony Fantasy VI Remake
01-25-2016, 11:12 PM
I would think a simple method of changing the casting of one spell yet not all of that group,might be accomplished by adding a check for a spell number (or range of spell numbers) then if the desired spell is being cast, trick it into thinking it should be running a different casting intro by setting the original value to mimic the desired casting type.
Okay, after typing it, not really simple or easy yet I did only confuse myself once so... Yeah, ASM work, but as long as you could check for a condition (spell number, caster, command used, etc) then it should be just a matter of where to put the code.
In other words, don't think its impossible, or even as complicated as I make it sound. But be ready to do some reading.
Okay, after typing it, not really simple or easy yet I did only confuse myself once so... Yeah, ASM work, but as long as you could check for a condition (spell number, caster, command used, etc) then it should be just a matter of where to put the code.
In other words, don't think its impossible, or even as complicated as I make it sound. But be ready to do some reading.
The only true wisdom is knowing you know nothing.
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