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Mass Sprite Sheet Expansion Battle & NPC
12-21-2015, 10:35 AM
I agree, the first does look a little cleaner. Sad the being hit pose is one thats missing but eh, no worries. It is complete enough to fill the space and make work overall, can fix eventually.
On that note, I haven't done the math yet, but with the current problem being a pain in my ass, well I've adjusted the plan a bit. Since #85 and lower seem to be the only ones that currently want to enter combat correctly (but still load on the map) without resolving the issue I can only have a limited number of battle ready sprites. On the other hand, should still be able to work in plenty of NPCs just fine.
In other words, if "the red head" takes the battle ready "woman" slot, the standard blonde chick should work just fine as a normal NPC that still leaves her able to use other palettes. So yeah! All good one way or the other.
On that note, I haven't done the math yet, but with the current problem being a pain in my ass, well I've adjusted the plan a bit. Since #85 and lower seem to be the only ones that currently want to enter combat correctly (but still load on the map) without resolving the issue I can only have a limited number of battle ready sprites. On the other hand, should still be able to work in plenty of NPCs just fine.
In other words, if "the red head" takes the battle ready "woman" slot, the standard blonde chick should work just fine as a normal NPC that still leaves her able to use other palettes. So yeah! All good one way or the other.
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