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Mass Sprite Sheet Expansion Battle & NPC

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Space isn't issue by any means whatsoever. Could probably make two copies of every spritesheet and then, maybe have to start paying attention. That's not even counting the space where the original sprites were. But there are other issues to consider in that aspect.

It would be ideal to the sprite, espcially townfolk, compatible with at least two, preferably the first 4 or 5 palettes. Maybe not looking great on others, but functionible on others, for sake of variety on maps for townsfolk.

The other, slightly better solution would be to make a good version for towns, multi palette compatible, then another palette for battle. (Might be possible to give each their own battle palette, maybe) but how to make that palette match the sprite that uses the overworld palette? I don't know if it could be done without looking jacked in one or the other places. Yeah that one gonna be tuff eitherway. Not sure what rout to take here.


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RE: Mass Sprite Sheet Expansion Battle & NPC - by Catone - 12-15-2015, 11:03 AM

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