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Mass Sprite Sheet Expansion Battle & NPC

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And here's where its at currently. Character graphics #42, #40, #58, and #50 (Katarin, Bird, Fish, Vargas) with their own portraits, and their own portrait palettes.

As I've already said, currently only have approx. 81 or so, portraits to assign (the portrait table and portrait palette table goes up to #111, but without extra code 81 usable portraits is it.) going to try and get creative and make those 81 cover everything but we'll see. With 111 palettes might be able to get a little generic and use the same portrait with two different palettes for two different characters, but that's only if it really comes that close. (As in 81 portraits, 84 needed type deal).

**Would like some opinions on how this looks. Really. Note that the top one isn't really a great match for Katarin, it was close so I grabbed it, done a quick "make it fit" and put it in to see how it looked in game. So keep that in mind. I should have put Locke in the group to see side by side how they looked with vanilla portraits but, eh, wanted to show as many new ones as I could.

If you happen to know who's Vargas that is, or who's that is period, I would like to know. I know I snagged it somewhere but didn't record anything on it.

Also note, that's the best Vargas I have so unless ask to by the proven creator, or given a better option, it is what it is.

**This is how the base patch will go, vanilla portraits where available, custom that blend well with vanilla where available, the rest FFTatics style (personally I think they fit, still want to hear opinions, but going to have to be pretty bad and one sided to change that plan at this point cause I like the idea, oh and I CAN do it so...)

All that being said, after the main patch is complete enough to call "finished", I plan on making another to go with it that uses random poses from each sprite sheet for portraits. Then maybe another that uses all right facing sprites. They will then be ready to apply after the base patch to replace all the portraits/palettes as user desired. For one at that point I'll probably be able to do it with my eyes closed so it won't take long, and two because its an excuse to put off fixing vanilla events that this patch breaks (which will be yet another add-on patch to add if desired).

What do I mean by "break"? Well, when you do this kinda shit, it breaks shit. Simple as that. The biggest thing is the whole deal with normal NPC sprites that have one special pose being redirected to use the proper pose from a full sheet. The next big thing that will need fixed for vanilla events will be the combining of a few inanimate objects on to one full sheet in order to free up a few slots for all new custom sheets to be added without over writing anything. Tried this to a lesser degree before and broke it, but I've improved my methods since.

Yes I mean extra sprites in the list as well as full sprites. This morning I combine the 4-Ton weight, Slave Crown, and the Book onto one full sized sheet (using the different directions for each item North, East, and South.) Each direction is a different sprite, other than having to edit every instance of every one of them to use the one NPC and face always in the direction to display the proper item, it should work just fine, and should be worth it.

As of right now, I've already picked what it going into those two extra slots. IF that idea works, I should be able to free up a few more easily. As for those, I've got a few ideas but nothing 100%. Again, all I'm talking about is adding a few to the base patch. If anybody uses it they will be able to add whoever they want, as well as replace the vanilla cast, so its not like its a big discussion, I'm just mentioning it to be thorough.

That's about it, this post is long enough as it is so I'm not going to post an updated list of have/have not's at this time. Will take inventory and do that later.

Last but not least, while I'm making a post this long I'll go ahead and say it here. Thanks for the help, support, and motivation. It's truly appreciated.


The only true wisdom is knowing you know nothing.
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RE: Mass Sprite Sheet Expansion Battle & NPC - by Catone - 12-12-2015, 07:26 PM

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