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Mass Sprite Sheet Expansion Battle & NPC
12-08-2015, 05:59 PM
(12-08-2015, 12:11 PM)catone Wrote: The theory of an "extra" palette as I recall is subject to debate.
Not really a debate considering the palette index in the NPC data is on 3 bits, unless you consider reformatting the whole data (easy part) and change the relevant map/npc loading code and palette swapping event command. I don't know how battle palettes are handled though, never bothered to look up that in bank $C1.
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