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Mass Sprite Sheet Expansion Battle & NPC

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[Image: ec9ekmjec1nf1cnzg.jpg]

Graphics assigned:
  1. 52 - Narsh Guard
  2. 59 - Figaro Guard
  3. 60 - Daryl
  4. 85 - Berzerker

Two important things to point out in this screenshot vs the previous. The Narsh and Figaro guards using their vanilla palette in battle(meaning Egger's palette hack is working) and the Berzerker sprite in graphic #85 (if it took the place of anything I'm not sure what it was).

The "expanded" battle character list got "Expanded" even more, from 00-63, and is now 00-164 addresses long.

This, and adding new sheets as well, mean I'll have to go through and adjust... well pretty much every NPC in the game to use the proper graphics... Then adjust all the events to read proper from a full sheet. BUT I've got a little while before I have to do that so, till then I'm still working.


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RE: Mass Sprite Sheet Expansion Battle & NPC - by Catone - 04-10-2015, 09:19 PM

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