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Mass Sprite Sheet Expansion Battle & NPC

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Son of a b....

You might be absolutly correct,
  • Happens after graphics loading and before battle.
  • Would explain why some sprites never show up on screen at all.
  • Explains the randomness of working/nonworking
The feeling of being an idiot for not thinking of that (I even made a post regarding making battle intros for npcs... and never considered not having them a problem...) is definatly second to the urge to jump on that idea.

It may or may not be "THE" solution to fix all, but its definatly a lead to follow.

You have my thanks.

*Edit* After tonight's reading and typing and eye bleeding, this could definatly be the issue. From the looks of things (the intros I pulled and poked from hex) they all seem to end with FF. If the character ID hit a value from the table that never ended up at a FF or if it landed on something that resymbled some kinda fancy battle event there's no telling what would happen. What surprises me at this point is how did any of the extras work, let alone how many did work.


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RE: Mass Sprite Sheet Expansion Battle & NPC - by Catone - 04-05-2015, 01:02 PM

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