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Monster Expansion
(03-15-2015, 02:05 PM)dn Wrote: Since monster expansion will require expansion of rom data anyway, I would suggest moving monster attack names to expanded romspace (likely in the same manner as usME's expansion option, for compatibility) and using that space for the extra monster names, since they already lie immediately before.
Yeah good thinking. That been said, in the editor, I'll let people choose where they want most of the different data. I'm going also to include longer special attack names option (like usME if I'm not mistaken), since attack names will be broken in usME. However, I only did that ASM file and chart as a reference for anyone would would like to add monster manually the time I code the editor.
I ran into some problems moving monster names, that is why I left them there in my test ROM, they are not fully documented. I'm missing a piece somewhere...
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