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FF6 Curse of the Gods - full game hack project

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I think it is only refered to as "airship" in Bank EE, during landing and takeoff. The graphics are loaded seperate, but only after a check for which map your loading.
"Airship mode initialization" starting at EE/8422
Also contains setting DoomGaze position, meaning you'd have to activate Airship mode before he's placed on the map at all. (Kinda answering my own question from the other post).
Some more scrolling and reading points to there only being one set of variables for vehicle location, but I can't prove that.
So my guess is, some new code/bits... or some creative work arounds.


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RE: FF6 Curse of the Gods - full game hack project - by Catone - 07-19-2015, 06:12 PM

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