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FF6 Curse of the Gods - full game hack project

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Actually, if you go back to the old days, the black chocobo never walked anyway. If you go that route, Terra's sprite is also animated so that maybe one option.

As for doing it FROM the airship, yeah, every thing worked except for loading the chocoo graphic directly from the airship, bugging the dismount so it would just remount choco mode would draw it, just not directly from the airship. That being said, maybe going from airship to Terra mode? Not sure if that would be any different though. Still think it would have to fade, walking mode, then back to mode7, unfade to load graphics, but its been a day or two. I could be thinking of something else entirely.

Still seems like there's to many possible ways to pull off multiple colored birds.

...wonder if you could dismount the airship, and instead of going directly to choco mode, park him on the world map like the airship, next to the player. The you'd have to turn and jump on it, or leave it, but if it could be placed there, it should work. Or a dialog post landing maybe...


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RE: FF6 Curse of the Gods - full game hack project - by Catone - 07-18-2015, 10:42 PM

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