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FF6 Curse of the Gods - full game hack project
03-31-2015, 03:47 PM
(This post was last modified: 03-31-2015, 03:49 PM by Tenkarider.)
At the moment i don't even know how it could be possible to summon the airship, in the case you dismount in a dangerous place... like sea and mountain tiles. any idea/related code here is welcome, still i also like the idea to warn the player on avoiding to do that, if he doesn't want to get stuck in that place forever(and for obvious reasons, to not save!!!)
I know that there's a check on airship(a flag in FF3 LE rogue) that decides if airship can land on that tile, or not... any chance to implement if for chocobo too?
I know that there's a check on airship(a flag in FF3 LE rogue) that decides if airship can land on that tile, or not... any chance to implement if for chocobo too?
THE GREATEST CHALLENGE OF ALL TIMES AWAITS:
http://www.ff6hacking.com/forums/showthr...p?tid=2593
DO YOU HAVE WHAT IT TAKES TO SLAY A GOD?
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Tenkarider's project #2 is started: FF6 Curse of the Madsiur Joke (CotMJ)
http://www.ff6hacking.com/forums/showthr...p?tid=2755
What happens when Madsiur tweaks your account? This full game hack will show that!
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