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Official FF6: Beyond Chaos thread (randomizer)
01-01-2016, 06:04 PM
(This post was last modified: 01-01-2016, 06:09 PM by Cecil188.
Edit Reason: I was hasty
)
So, let's start off the new year with...another glitch! Seed info is 62.ancientcaveowzbmciqetunfspda.1434674313
First, the location is the WoR South Figaro town just after the the 3-switch room down the center path.
Here's the link: https://www.youtube.com/watch?v=CaIgJgbT0BQ
Description: It's like there's no monsters in this pack. Except, I still get EXP and gil.
I don't really have anything more to say about this.
Also, I was wondering how feasible it would be to put in the readme which weapons can randomly cast things when striking enemies. It might have helped me in the last seed a little.
Edit: Apparently it appears in another pack, whatever it is. Based on what it does, I'd wager it's an enemy with Auto-Zombie. So, not a glitch. However, I'm not sure if that should be possible(is it intentional?).
First, the location is the WoR South Figaro town just after the the 3-switch room down the center path.
Here's the link: https://www.youtube.com/watch?v=CaIgJgbT0BQ
Description: It's like there's no monsters in this pack. Except, I still get EXP and gil.
I don't really have anything more to say about this.
Also, I was wondering how feasible it would be to put in the readme which weapons can randomly cast things when striking enemies. It might have helped me in the last seed a little.
Edit: Apparently it appears in another pack, whatever it is. Based on what it does, I'd wager it's an enemy with Auto-Zombie. So, not a glitch. However, I'm not sure if that should be possible(is it intentional?).
The only thing harder than finding a needle in a haystack is finding a haystack in a needle.
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