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Official FF6: Beyond Chaos thread (randomizer)

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Not sure what you mean by flickering. In older versions there was sometimes flickering during the opening credits but not on the world map and I'm pretty sure I fixed that. Is it just in the parts that are normally animated, like the ocean water? It could be a ZSNES issue (I haven't tested on ZSNES) but I doubt it.




https://github.com/abyssonym/beyondchaos
Beyond Chaos is a full-game randomizer for FF6.
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RE: Official FF6: Beyond Chaos thread (randomizer) - by abyssonym - 12-14-2015, 02:17 PM

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